Seeded DCSS version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 8511992351660410095 (custom seed) 2 snake the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on May 13, 2026. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:18 (97 turns). snake the Vexing (Poltergeist Enchanter) Turns: 97, Time: 00:00:19 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} Potions i - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The bat is heavily wounded. The bat hits you. The bat barely misses you. You completely miss the bat. The bat is heavily wounded. The bat hits you. You are too injured to fight recklessly! The bat hits you. The bat hits you but does no damage. The bat barely misses you. The bat misses you. The bat attacks as it pursues you! The bat closely misses you. The bat hits you but does no damage. Found 11 gold pieces. A bat comes into view. The bat hits you. x2 You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat hits you. The bat barely misses you. The bat barely misses you. You miss the bat. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat barely misses you. The bat misses you. The bat hits you. You hit the bat. You kill the bat! The dart slug launches a dart at you. The slug dart misses you. You completely miss the dart slug. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits you. You die... ##..w.#... #. ##...##.#.# #. ##.....###.# #. ##.......##.# ####. #.........#.w #.... #.........### #....## ####.........##. #.....###............#.. #..@.w........$..+.. #.....###............#$. ##.#.## ####...#.######. # #. #...### #. #...# #. ##.## #. .# #. You could see a dart slug. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 97 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Stab: Sleeping || 1 Armour: None || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 94 | 2 | 0 | 34 | 1 | 96.0 | Dungeon | 96 | 94 | 2 | 0 | 34 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+