Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 17816816114728205783 3 snake the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on May 13, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (180 turns). snake the Sneak (Poltergeist Enchanter) Turns: 180, Time: 00:00:09 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.6 Stealth - Level 2.0 Spellcasting * Level 4.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Sigil of Binding Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The rat misses you. You hit the rat. The rat is heavily wounded. You encounter a jackal. The rat misses you. The jackal leaves your sight. You hit the rat. You kill the rat! You barely miss the rat. The rat twitches its whiskers. The rat bites you. You hit the rat. You kill the rat! You encounter a rat. The rat bites you but does no damage. The rat leaves your sight. You hit the jackal but do no damage. The jackal bites you. You encounter a jackal. The rat closely misses you. The rat squeaks loudly. You hit the jackal. The jackal is lightly wounded. The jackal barks! The jackal barely misses you. The rat barely misses you. The jackal misses you. You hear a bark! You hit the jackal. The jackal is severely wounded. The jackal bites you. The rat barely misses you. The rat closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The rat twitches its whiskers. The rat bites you. The rat bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. You die... ..##.#...# .....#.#.# .....#.#.# ######## ....##.#.###......## ## ...>.......'.......+ ... ########.###......# ..# # #.# #..^...##..# ########.# #.....rr..)# ##....##.# #....@.r.### ##....##.# #.....hh#...# ......##.# #........# ..# .#.......# ########.# # .........# .# #####....# .. .........# .. ##.......# ... #.......# You could see 2 jackals and 3 rats. Vanquished Creatures 2 endoplasms (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, minmay_pentomino_v4 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Armour: None || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 179 | 0 | 0 | 145 | 1 | 179.0 | Dungeon | 179 | 179 | 0 | 0 | 145 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+