Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 6662428261817607766 151 snake the Spear-Bearer (level 5, -1/28 (38) HPs) Began as a Merfolk Gladiator on May 12, 2026. Slain by an orc priest ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (1877 turns). snake the Spear-Bearer (Merfolk Gladiator) Turns: 1877, Time: 00:01:35 HP: -1/28 (38) AC: 5 Str: 16 XL: 5 Next: 33% MP: 5/5 EV: 12 Int: 7 God: Gold: 177 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: heavily drained A: (nimble swimmer 2), mertail a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of poison {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of noise {unknown} j - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} k - a potion of resistance {unknown} l - a potion of curing {unknown} Skills: - Level 2.1 Fighting * Level 8.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Shock Conj/Air 0% 1d3 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Inner Flame Hex/Fire 0% N/A 86% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too confused! Okay, then. You're too confused to move! The bat hits you. The bat closely misses you. The orc wizard hits you with a +0 dagger. Something hits you but does no damage. You feel drained. The orc misses you. You bump into the rock wall. Something hits you but does no damage. You feel drained. The orc wizard barely misses you. You barely miss something. Something hits you. You feel drained. The orc wizard hits you but does no damage. The orc hits you with a +0 whip. You hit the orc. The orc is heavily wounded. Something hits you. You feel heavily drained. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc wizard barely misses you. The orc hits you but does no damage. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You're too confused to move! Something hits you. You feel heavily drained. The orc priest hits you but does no damage. The orc wizard misses you. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You hit the orc priest but do no damage. Something hits you but does no damage. You feel heavily drained. The orc priest closely misses you. The orc barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! You barely miss the orc priest. Something barely misses you. The orc priest hits you with a +0 mace. You die... .>........# ##.....### ....###+### #........# #.#.###.###.# #......... ......†.....# ##......... ............. '......... ......†.....####......... ............<...b†...# ##....†.....# #{{.#.# ##..........# #@o...# ##..........####o###.# .................# # # ####.###########.#.# .....###....#......# ####.#.............# .....#.#..(.#.####.# ######.#...##.####.# .....#.....##......# You could see an orc priest, an orc and a bat. Vanquished Creatures A hound (D:2) Natasha (D:2) 3 adders (D:2) A gnoll (D:1) 4 dart slugs (D:1) 2 ribbon worms (D:2) 4 endoplasms 5 hobgoblins (D:1) 7 jackals 3 quokkas 2 ball pythons 6 bats 3 frilled lizards 5 goblins 9 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 34 | D:1 | Reached skill level 5 in Polearms 69 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 321 | D:1 | Reached skill level 6 in Polearms 321 | D:1 | Reached XP level 3. HP: 22/27 MP: 3/3 862 | D:2 | Reached skill level 7 in Polearms 862 | D:2 | Reached XP level 4. HP: 6/33 MP: 4/4 1519 | D:2 | Encountered Natasha 1525 | D:2 | Killed Natasha 1526 | D:2 | Reached skill level 8 in Polearms 1526 | D:2 | Reached XP level 5. HP: 28/38 MP: 5/5 1877 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms, nicolae_grassy_gnolls D:2: layout_basic, uniq_natasha D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 8 | 8.5 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 120 | 80 || 200 Melee: Trident | 120 | 80 || 200 Stab: Sleeping | 1 | 2 || 3 Armour: Leather armour | 50 | 54 || 104 Dodge: Dodged | 50 | 39 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1868 | 1813 | 55 | 0 | 1437 | 3 | 622.7 | Dungeon | 1868 | 1813 | 55 | 0 | 1437 | 3 | 622.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1034 daAuts D:1: 656 daAuts D:3: 177 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+