snake Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 8, D:1) a frilled lizard corpse (skeletalised by now) (8, 4, D:1) a +0 leather armour (12, -5, D:1) 5 stones (19, -2, D:1) a +0 ring mail (30, 15, D:1) a dragon-coil talisman (33, -16, D:1) a +0 scale mail (48, 15, D:1) a bat corpse (skeletalised by now) (48, 17, D:1) a frilled lizard corpse (skeletalised by now) (50, -17, D:1) a +0 club (58, -17, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 ring mail a goblin corpse (1, 2, D:2) 2 scrolls of torment (1, 15, D:2) a parchment of Arcjolt (2, 15, D:2) 7 gold pieces (30, 0, D:2) a +0 short sword a kobold corpse (32, 14, D:2) a +0 mace (34, 26, D:2) the orb "Haovumn" {Mesmerism, Rampage rF- rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (36, 35, D:2) a bat corpse (skeletalised by now) (37, 17, D:2) a bat corpse (skeletalised by now) (44, 29, D:2) a +0 quarterstaff