Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 3622316978976208494 216 snake the Shooter (level 5, -1/39 HPs) Began as a Demigod Hexslinger on Apr 22, 2026. Incinerated by a bombardier beetle (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:42 (2596 turns). snake the Shooter (Demigod Hexslinger) Turns: 2596, Time: 00:02:42 Health: -1/39 AC: 4 Str: 9 XL: 5 Next: 34% Magic: 9/9 EV: 11 Int: 15 God: Gold: 95 SH: 4 Dex: 20 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) e - +0 buckler rNeg . . . (100%) h - +1 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will +.... g - amulet of magic regeneration Stlth + d - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.51/turn %: no passive effects @: on fire, glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) i - the +7 hand axe of the Final Decision {venom, Int+2 Dex+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Armour b - a +0 robe c - a +0 cloak (worn) e - a +0 buckler (worn) h - a +1 robe of willpower (worn) Jewellery d - a ring of see invisible (worn) f - an amulet of dissipation g - an amulet of magic regeneration (worn) Scrolls p - a scroll of poison c - a scroll of immolation {unknown} g - a scroll of fog i - 4 scrolls of identify d - a scroll of silence {unknown} e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} m - a scroll of enchant weapon {unknown} Potions k - a potion of moonshine {unknown} f - a potion of berserk rage {unknown} j - a potion of heal wounds {unknown} l - a potion of might {unknown} Skills: - Level 0.8 Fighting * Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.0 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 48% N/A 8% 1 Sigil of Binding Hex 12% N/A 22% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 26% 2 Inner Flame Hex/Fire 8% N/A 38% 3 Cause Fear Hex 6% N/A 58% 4 Teleport Other Tloc 0% N/A 75% 3 Dimensional Bullseye Hex/Tloc 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The burning spray hits you. You are even more covered in liquid fire! You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle barely misses you. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! You die... ##### #...# .# ##.#. #.# #...# .. ## #...# .###. .### #...##+..... ...##### ####.)#...# .......###......@..# .......#.)..#####..# >..........###.....# .......##### #.#..B# .......# #..##+..†.. ######## #... .###. #$.. .. #..# #.# #.. :# You could see a bombardier beetle. Vanquished Creatures A bombardier beetle (D:3) 2 hounds 3 gnolls (D:3) 5 adders A ribbon worm (D:2) 4 dart slugs 2 endoplasms 10 hobgoblins 2 quokkas 8 ball pythons 2 bats 8 goblins 7 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 49 | D:1 | Reached skill level 1 in Fire Magic 194 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 790 | D:2 | Learned a level 2 spell: Jinxbite 792 | D:2 | Identified the +7 hand axe of the Final Decision {venom, | Int+2 Dex+2} 833 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1293 | D:3 | Reached XP level 4. HP: 13/34 MP: 8/8 1746 | D:3 | Reached XP level 5. HP: 21/39 MP: 9/9 2596 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: layout_loops_cross D:3: layout_loops_corners, nicolae_overflow_lobbying_the_gods, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_1, aquarium_view_2g, aquarium_view_2c, aquarium_balcony_3b D:4: layout_rooms, serial_curves, eino_curves_04, eino_curves_02, eino_curves_01, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fire Magic | 1 | 1.0 Ranged Weapons | 2 3 4 | 4.4 Hexes | 3 4 | 4.0 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 113 | 102 || 215 Drink: Curing | 2 | || 2 Read: Identify | 1 | || 1 Armour: Robe | 8 | 44 || 52 Dodge: Dodged | 20 | 30 || 50 Block: Buckler | 3 | 12 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2662 | 2540 | 122 | 0 | 2116 | 4 | 665.5 | Dungeon | 2662 | 2540 | 122 | 0 | 2116 | 4 | 665.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1239 daAuts D:1: 700 daAuts D:2: 552 daAuts D:4: 170 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+