Seeded DCSS version 0.34-a0-1926-g903b2947ba (webtiles) character file. Game seed: 15325295554561317490 (custom seed) 1 snake the Tinkerer (level 1, 9/13 HPs) Began as a Human Forgewright on Dec 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (116 turns). snake the Tinkerer (Human Forgewright) Turns: 116, Time: 00:00:11 Health: 9/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 6% 2 Launch Clockwork Bee Frge 13% N/A 13% 3 Swiftness Air 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 67% 4 Forge Lightning Spire Air/Frge 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a frilled lizard. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (53% to hit) The kinetic grapnel hits the frilled lizard. You kill the frilled lizard! Unknown command. Magic restored. You see here a frilled lizard corpse. Found a stone staircase leading down. Found a ring mail. You see here a +0 ring mail. You pick up a parchment of Swiftness and begin reading... You add the spell Swiftness to your library. d - a green potion You encounter a ball python. The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You sock the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.. #.# #### #.# ... #.# #.# #.#######.#### #.# #............###.## #..###.##.##.##...# #.@# #.##.......... #..# #.##.##.#....# ....# #.##.#...#..## ###..# #.##...#.##..# #..# #........#.#.# ...# #..###.##.##.# #.## #..# #...[##.# #. ##.# #.#####.# ............. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Human Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Attack: Normal || 2 Melee: Mace || 2 Cast: Kinetic Grapnel || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 0 | 95 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 0 | 95 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+