snake Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, -23, D:1) a +0 whip (1, 7, D:1) a +0 short sword (23, 16, D:1) a hobgoblin corpse (skeletalised by now) (25, 13, D:1) a bat corpse (skeletalised by now) (31, -12, D:1) a quokka corpse (skeletalised by now) (38, 14, D:1) a +0 pair of gloves (45, 8, D:1) a +0 pair of gloves (49, 7, D:1) a +0 trident Level 2 of the Dungeon (2, -7, D:2) a hobgoblin corpse (11, -10, D:2) the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. (14, 12, D:2) a +0 whip (18, 11, D:2) the +1 whip of Impish Reinforcement {pain, rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (35, -21, D:2) a +0 dagger (still there?) a +0 leather armour (still there?) a +1 short sword of speed (still there?) 2 boomerangs (still there?) an orc corpse (still there?)