snake Level 1 of the Dungeon [Shop] Piprem's Antique Armour Shop a +0 robe (24 gold) a +0 robe of willpower (213 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 buckler (121 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) a +0 pair of boots (121 gold) an orb of mesmerism (324 gold) a +0 robe (24 gold) (0, 0, D:1) a +1 dagger of venom (1, -7, D:1) a +0 club (5, -30, D:1) a +0 club (7, -5, D:1) a +0 hand axe (9, 3, D:1) a hobgoblin corpse (skeletalised by now) (12, 18, D:1) a frilled lizard corpse (skeletalised by now) (13, -42, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, -5, D:1) a quokka corpse (skeletalised by now) (23, -2, D:1) a +0 dagger (23, 6, D:1) a hobgoblin skeleton (24, -25, D:1) a frilled lizard skeleton (31, -29, D:1) a +0 sling (32, 12, D:1) a bat corpse (skeletalised by now) (35, 2, D:1) a +0 dagger (36, 5, D:1) an orb of attunement (42, 17, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (43, 11, D:1) a quokka corpse (skeletalised by now) (56, -42, D:1) a +0 club (56, -35, D:1) a rat skeleton (61, -35, D:1) a +0 dagger Level 2 of the Dungeon (3, 0, D:2) a quokka corpse (skeletalised by now) (4, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 14, D:2) a medusa talisman (12, 29, D:2) a +0 ring mail (13, 15, D:2) a +0 rapier (22, -2, D:2) a +0 whip (29, 21, D:2) a +0 club (34, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 16, D:2) a +0 long sword (41, 9, D:2) 3 stones a +0 dagger (42, 9, D:2) the +4 whip "Jupnoam" {antimagic, rPois rC- Will- SInv} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (43, 6, D:2) a +0 long sword (45, 21, D:2) a +0 leather armour (46, -5, D:2) a +0 dagger (55, 38, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (0, 6, D:3) a +0 club a +0 club a +0 club a frilled lizard skeleton a goblin skeleton (0, 7, D:3) a +0 animal skin a +0 spear the hobgoblin skeleton of Robin (1, -2, D:3) a +0 whip (1, 7, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a +0 chain mail a +0 club a goblin skeleton a goblin skeleton a hobgoblin skeleton an orc skeleton a jackal skeleton (3, -3, D:3) a +0 buckler (3, 7, D:3) a +0 club a goblin skeleton (3, 8, D:3) a +0 dagger a +0 sling a goblin skeleton (4, 10, D:3) a +0 dagger an orc skeleton (5, 10, D:3) a +0 chain mail a +0 flail the human skeleton of Terence (5, 44, D:3) an iguana corpse (skeletalised by now) (11, 9, D:3) a +0 club (16, 11, D:3) a +0 robe (16, 24, D:3) a +0 dagger an orc skeleton (18, 20, D:3) a +0 dagger a +0 robe (19, 20, D:3) a +0 dagger a +0 robe an orc skeleton (20, 22, D:3) a +0 club a +0 leather armour an orc skeleton (20, 35, D:3) a frilled lizard skeleton (21, 15, D:3) a jackal skeleton a jackal skeleton (33, 24, D:3) a +0 scythe a +0 robe of cold resistance the human corpse of Sigmund (skeletalised by now) (39, 13, D:3) a ball python skeleton (40, 17, D:3) a parchment of Sublimation of Blood Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:4) the felid corpse of Natasha (skeletalised by now) (5, 12, D:4) a +0 flail a +0 dagger (6, 12, D:4) a +0 dagger a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 ring mail (20, -16, D:4) a +0 robe (21, -24, D:4) a quokka skeleton (22, -29, D:4) a +0 club a +0 leather armour an orc skeleton (23, 11, D:4) a +0 hand axe (32, 0, D:4) an adder skeleton (33, -22, D:4) a +0 ring mail (42, 8, D:4) a +0 rapier (56, 1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (5, -1, D:5) a +0 falchion (5, 1, D:5) a +0 mace (7, -1, D:5) a +0 hand axe (7, 1, D:5) a +0 spear (17, -18, D:5) a +0 robe (19, 0, D:5) a parchment of Momentum Strike (20, -12, D:5) a +2 dagger of pain (20, -7, D:5) a +0 robe (23, -2, D:5) an adder skeleton (27, -21, D:5) a +0 long sword (34, 5, D:5) a hound corpse (skeletalised by now) (39, -16, D:5) the +5 hand axe of Descent {protect, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (48, -13, D:5) 5 large rocks (55, -10, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Dookixte's Antique Weapon Shop a +0 dagger (60 gold) a +0 great mace of protection (420 gold) a +0 short sword of venom (168 gold) the +11 trident of Hodue {entangle, rElec} (2175 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +7 hand cannon "Mule" {flame, backblast, rF+} (2928 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 long sword (105 gold) a +3 vampiric spear (780 gold) a +1 heavy quarterstaff (480 gold) (0, 0, D:6) a hound corpse (skeletalised by now) (14, 19, D:6) an iguana corpse (skeletalised by now) (15, 33, D:6) an iguana corpse (skeletalised by now) (19, 39, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (20, 39, D:6) a +0 flail (21, 39, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (24, 14, D:6) a +2 flail a +0 robe (27, 11, D:6) an adder skeleton (31, 31, D:6) an adder skeleton (42, 40, D:6) a +0 club an orc skeleton (43, -3, D:6) a +0 war axe an orc corpse (skeletalised by now) (43, 1, D:6) a +0 ring mail (43, 9, D:6) a bullfrog skeleton (45, 24, D:6) a +0 ring mail (47, 3, D:6) a +0 hand axe (64, -15, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 1, D:7) a +0 dagger a +0 short sword a bullfrog skeleton (0, 2, D:7) a stone a +2 devious short sword (1, 2, D:7) a +0 short sword a kobold skeleton (9, 13, D:7) a +0 trident (11, 9, D:7) a +0 rapier (18, 11, D:7) 17 gold pieces (19, 10, D:7) a +0 trident (24, 10, D:7) 10 gold pieces (25, 11, D:7) 13 gold pieces (30, 26, D:7) a +0 dagger a +0 robe (31, 21, D:7) a +0 club (31, 26, D:7) a +0 dagger a +0 ring mail of positive energy (36, -3, D:7) a +0 flail a +0 ring mail (48, 10, D:7) a +0 sling Level 8 of the Dungeon (13, 19, D:8) a +0 dagger (14, 19, D:8) a +0 quarterstaff (17, 15, D:8) a +0 flail a +0 robe (17, 16, D:8) a +0 halberd a +0 robe (19, 16, D:8) a +0 halberd a +0 robe (26, -23, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour an orc skeleton (27, -23, D:8) a +0 hand axe a +0 ring mail (31, -5, D:8) a +0 hand axe (40, -26, D:8) a +0 morningstar (49, -19, D:8) a black bear skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (5, -16, D:9) a +0 demon whip of venom the demonspawn corpse of Amaemon (skeletalised by now) (10, 5, D:9) a +2 heavy hand axe (11, 5, D:9) a +0 war axe (16, -7, D:9) a +0 giant club a +0 giant spiked club (16, 15, D:9) a +0 battleaxe a +0 scimitar a +0 glaive (21, 23, D:9) a +0 spear (22, 22, D:9) a +1 whip of venom a gnoll skeleton (22, 24, D:9) a +0 halberd a gnoll skeleton (23, 23, D:9) a +1 whip of freezing a +0 whip a +0 robe a gnoll skeleton (23, 25, D:9) a +0 spear a gnoll skeleton (39, -3, D:9) a scroll of teleportation (39, -2, D:9) 11 gold pieces (39, 4, D:9) a +0 plate armour (39, 5, D:9) a +0 chain mail (40, -4, D:9) a scroll of teleportation (40, -3, D:9) a parchment of Detonation Catalyst (40, -2, D:9) 13 gold pieces (40, 5, D:9) a wand of light (1) (42, -8, D:9) a +0 leather armour (45, 18, D:9) a +0 spear (53, -1, D:9) a +0 leather armour (55, 7, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Miojuaqo's Armour Emporium the +0 robe of Negligence {Harm rElec Will+ Slay-2} (205 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. a +0 robe (15 gold) the +0 ice dragon scales of the Gusle {rElec rF- rC++ rN+} (1159 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +2 robe of Conscience {rCorr Int+5 Dex+3} (685 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) a +3 scale mail of command (442 gold) (0, 0, D:10) a +0 falchion a +0 mace a +0 leather armour (0, 2, D:10) a +0 dagger (1, 1, D:10) a +0 club (still there?) 8 poisoned darts (still there?) a kobold corpse (skeletalised by now) (still there?) (19, -45, D:10) a ring of positive energy (26, 3, D:10) a +0 dagger a +0 dagger a kobold skeleton (27, 2, D:10) a +0 dagger a +0 dagger a +0 dagger 6 stones a +0 flail a +0 club a +0 shortbow a kobold skeleton an orc skeleton (27, 3, D:10) a +0 dagger a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 1, D:10) a +0 club 5 stones a kobold skeleton (31, 2, D:10) a +0 leather armour (50, -25, D:10) 13 gold pieces (55, -26, D:10) a +0 dagger (56, -23, D:10) a potion of heal wounds (56, -21, D:10) a +0 dagger (65, -40, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (66, -41, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) an ugly thing corpse (1, -2, D:11) a scroll of fear (1, 5, D:11) 13 gold pieces (8, -16, D:11) the elephant slug corpse of Gastronok (10, -17, D:11) a +0 short sword of speed a +0 dagger a +0 robe an orc corpse an orc corpse (11, -17, D:11) a +0 dagger a +0 robe an orc corpse (12, -11, D:11) a +0 falchion (13, -19, D:11) a +0 falchion (20, -8, D:11) a +0 shortbow of flaming (23, -13, D:11) a +2 robe of cold resistance (46, -21, D:11) a +0 whip 4 stones a kobold corpse (skeletalised by now) (46, 1, D:11) a +0 spear (47, -22, D:11) a +0 dagger (51, -4, D:11) a +0 short sword (53, 4, D:11) a manticore corpse (skeletalised by now) the Ecumenical Temple