snake Level 1 of the Dungeon (1, 29, D:1) a rat corpse (skeletalised by now) (3, 17, D:1) a +0 short sword (15, 21, D:1) a +0 dagger (24, 16, D:1) a +0 club a +0 club a goblin skeleton (24, 17, D:1) a +0 ring mail (26, 20, D:1) a +0 dagger (27, 12, D:1) a +0 robe (38, 21, D:1) a +0 robe (40, 0, D:1) a +0 club a +0 short sword a kobold skeleton (56, 0, D:1) a hobgoblin skeleton (56, 6, D:1) a +0 robe (60, 2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 sling (15, -37, D:2) a +0 robe (16, -40, D:2) a +0 hand axe (30, -16, D:2) a quokka skeleton a hobgoblin skeleton (34, -27, D:2) 4 boomerangs (37, 3, D:2) a bat skeleton (42, -17, D:2) an adder skeleton (44, 4, D:2) a hobgoblin skeleton (48, -29, D:2) a human skeleton (48, -28, D:2) a human skeleton (50, -30, D:2) a human skeleton (50, -28, D:2) a human skeleton (52, -28, D:2) a human skeleton (52, -26, D:2) a human skeleton (53, -29, D:2) a human skeleton (53, -28, D:2) a human skeleton (54, -33, D:2) a +0 hand axe (58, 0, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a potion of mutation