snake Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 12, D:1) a bat corpse (skeletalised by now) (8, 10, D:1) a hobgoblin corpse (skeletalised by now) (10, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -3, D:1) a +0 leather armour (19, 14, D:1) a +0 club (28, 5, D:1) a +0 sling (28, 14, D:1) a +0 whip a gnoll skeleton (41, 31, D:1) a bat corpse (skeletalised by now) (47, -6, D:1) a +0 dagger a goblin skeleton (48, 30, D:1) a +0 club (49, 9, D:1) a quokka skeleton (50, 11, D:1) a rat skeleton (52, 30, D:1) a rat corpse (skeletalised by now) (53, 30, D:1) a +0 short sword (59, -8, D:1) a +0 whip of flaming (59, 14, D:1) a jackal skeleton a jackal skeleton (59, 26, D:1) a +0 orcbow Level 2 of the Dungeon (0, 0, D:2) a parchment of Summon Small Mammal (8, -22, D:2) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -21, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (9, -8, D:2) a hobgoblin corpse (skeletalised by now) (12, -14, D:2) a ball python skeleton (15, -24, D:2) a +0 dagger (20, 15, D:2) a ball python corpse (skeletalised by now) (23, 1, D:2) a +0 flail (25, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 2, D:2) a hobgoblin skeleton (35, -17, D:2) a +0 robe (41, -9, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 27, D:3) a +0 flail (8, -5, D:3) a bat skeleton (8, 23, D:3) a bat skeleton (20, -2, D:3) a frilled lizard skeleton (34, 5, D:3) a +0 mace (35, 20, D:3) a +0 ring mail (42, -2, D:3) a frilled lizard corpse (skeletalised by now) (42, 37, D:3) a river rat skeleton (43, 34, D:3) a ball python skeleton a rat skeleton (45, 34, D:3) a ball python skeleton a frilled lizard skeleton (48, 23, D:3) a +0 scale mail (49, 24, D:3) the +1 buckler "Funew" {Harm rElec rCorr} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (49, 27, D:3) an adder skeleton (51, 29, D:3) a +0 sling (63, 23, D:3) an adder corpse (skeletalised by now) (65, 44, D:3) the +5 hand axe "Benoutom" {drain, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. Level 4 of the Dungeon (11, 40, D:4) a +0 sling (12, 36, D:4) a +0 club (12, 45, D:4) a +0 dagger (15, 0, D:4) a +0 ring mail (21, -9, D:4) a +0 club (33, 5, D:4) a +0 club (39, 41, D:4) a +0 flail a +0 ring mail an orc skeleton (45, 25, D:4) a +0 dagger a kobold skeleton (46, 14, D:4) a hobgoblin skeleton (46, 25, D:4) a +0 club (54, 2, D:4) a +0 short sword 2 stones (56, 30, D:4) a +0 hand axe (57, 49, D:4) a ball python corpse (skeletalised by now) (58, 11, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 sling (6, 9, D:5) a +0 club (6, 10, D:5) a wolf corpse