snake Level 1 of the Dungeon (6, -18, D:1) a +0 dagger (23, -8, D:1) a hobgoblin skeleton (27, -30, D:1) a ball python corpse (skeletalised by now) (36, -29, D:1) a rat corpse (skeletalised by now) (36, -17, D:1) an orb of energy (38, -42, D:1) a hobgoblin skeleton (41, -12, D:1) 3 poisoned darts (55, -11, D:1) a +0 whip (60, -23, D:1) a +0 sling (62, -42, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (6, 2, D:2) a +0 dagger a +0 sling a goblin skeleton (7, 1, D:2) a bat skeleton (9, 1, D:2) a +0 club (12, 2, D:2) a +0 hand axe (13, -6, D:2) a +0 club a stone a kobold skeleton (17, 4, D:2) a +0 club (25, 9, D:2) a ball python skeleton (25, 10, D:2) a quokka skeleton (26, 8, D:2) a rat skeleton (27, 11, D:2) a +0 dagger (27, 13, D:2) a +0 club (28, 13, D:2) a +0 whip a +0 spear a +0 ring mail (30, 8, D:2) a +0 dagger (40, 11, D:2) a +0 sling (45, 2, D:2) a +0 robe (45, 25, D:2) a +0 dagger (48, 0, D:2) a +0 dagger (52, 10, D:2) an adder corpse (skeletalised by now) (56, 6, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, 2, D:3) the +10 whip "Gurel" {flame, rF- Will+ Str+4 Dex+3} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (6, 7, D:3) a hobgoblin corpse (14, 7, D:3) a +0 giant spiked club (14, 8, D:3) a +0 dagger a goblin corpse (15, 4, D:3) 4 poisoned darts