snake Level 1 of the Dungeon [Shop] Udoisixiymp's Antique Weapon Shop a +0 spear (69 gold) a +0 whip (57 gold) a +0 hand axe (69 gold) a +0 whip (57 gold) a +0 club (11 gold) a +0 sling (34 gold) (4, 19, D:1) a +0 short sword (8, 20, D:1) a +0 ring mail (10, 11, D:1) a frilled lizard skeleton (22, 4, D:1) a rat skeleton (22, 7, D:1) a +0 short sword (22, 49, D:1) a +0 club (23, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 47, D:1) a +0 club (25, 42, D:1) a bat corpse (skeletalised by now) (33, 44, D:1) a hobgoblin corpse (skeletalised by now) (34, 44, D:1) a +0 club a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (36, 32, D:1) a +0 club a frilled lizard skeleton a frilled lizard skeleton a quokka skeleton a quokka skeleton a ball python skeleton a hobgoblin skeleton (41, 40, D:1) a +0 sling (42, 19, D:1) a +0 robe (43, 38, D:1) a +0 scale mail (44, 23, D:1) a +0 leather armour (45, 17, D:1) a +0 club 3 stones a ball python corpse (skeletalised by now) (46, 24, D:1) a rat corpse (skeletalised by now) (52, 37, D:1) a rat corpse (skeletalised by now) (55, 9, D:1) a +0 club (55, 29, D:1) a +0 spear (57, 17, D:1) a +0 ring mail (59, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 3, D:2) an orb of energy (8, -2, D:2) a +0 dagger (11, 18, D:2) a +0 club a +0 club a +0 dagger a +0 animal skin a +2 helmet of see invisible a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, 19, D:2) a +0 club (17, 3, D:2) 3 flux baubles (17, 23, D:2) a +0 sling (23, 1, D:2) a +0 trident (27, 36, D:2) the +8 hammer "Tydakh" {flame, Will+++ MP+6 Int+4 Dex-5} Will+++: It greatly increases your willpower. MP+6: It affects your magic capacity (+6). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). (unseen) (31, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (31, 3, D:2) a frilled lizard corpse (skeletalised by now) (32, 24, D:2) a ball python skeleton (33, -10, D:2) a +0 whip (34, 19, D:2) a bat skeleton (35, 19, D:2) a ball python skeleton (35, 20, D:2) a +0 dagger (35, 22, D:2) a +0 falchion (41, 26, D:2) a +0 club a goblin skeleton a quokka skeleton (42, 12, D:2) a rat skeleton (42, 13, D:2) a +0 mace a +0 ring mail (43, -2, D:2) a quokka skeleton (51, 35, D:2) a +0 sling (57, 31, D:2) a +0 long sword Level 3 of the Dungeon (11, 3, D:3) a +0 hand axe (11, 23, D:3) a rat skeleton (13, -9, D:3) a ball python skeleton (13, 40, D:3) a +0 quarterstaff (20, 29, D:3) a rat skeleton (24, 33, D:3) a +0 robe a hobgoblin skeleton (27, 14, D:3) a bat skeleton (31, 20, D:3) a +0 dagger (38, 12, D:3) a +1 dagger of chaos (38, 39, D:3) a +0 dagger a +0 robe (39, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, 38, D:3) a +0 dagger a +0 robe (39, 39, D:3) a +0 whip a boomerang a +0 leather armour (44, 21, D:3) the +0 leather armour of Weirdness {^Drain Str+5 Dex+4} ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). Level 4 of the Dungeon (1, 1, D:4) a +0 whip a stone a kobold corpse (3, 1, D:4) a scroll of poison (4, -3, D:4) a scroll of poison (4, 3, D:4) a +0 robe (17, -1, D:4) a +0 falchion