snake Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (11, -6, D:1) a +0 sling (19, -2, D:1) a +0 mace (21, -17, D:1) a +0 ring mail (22, -17, D:1) 4 stones (26, -2, D:1) a +0 scale mail (28, 7, D:1) a +2 helmet (35, -24, D:1) a +0 mace (40, 13, D:1) a +0 robe (46, 16, D:1) a +0 short sword 4 stones a kobold skeleton (49, 11, D:1) a bat skeleton (54, -11, D:1) a rat skeleton (57, -10, D:1) 5 stones Level 2 of the Dungeon (0, 1, D:2) a +0 sling (3, -6, D:2) a +0 club a goblin skeleton (15, -20, D:2) an inkwell talisman (22, 8, D:2) a +0 spear (29, 7, D:2) an adder skeleton (30, 19, D:2) a +0 dagger (37, 15, D:2) a +0 short sword 6 stones (40, 9, D:2) a +0 robe Level 3 of the Dungeon (6, -16, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -14, D:3) a +0 short sword a kobold skeleton (10, 0, D:3) a frilled lizard corpse (skeletalised by now) (20, -7, D:3) a ball python corpse (skeletalised by now) (30, 0, D:3) a +0 short sword a stone a kobold skeleton (34, -12, D:3) a +0 robe (35, 16, D:3) a quill talisman (36, -3, D:3) a +0 club (37, -9, D:3) a jackal corpse (skeletalised by now) (37, -8, D:3) a jackal corpse (skeletalised by now) (38, 15, D:3) an adder corpse (skeletalised by now) (40, 15, D:3) an adder corpse (skeletalised by now) (41, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, -4, D:3) a +0 robe (44, -9, D:3) a +0 short sword 2 stones an adder corpse (skeletalised by now) (48, -7, D:3) the rimehorn talisman of Conscience {Harm Dex-5 SInv} [rimehorn talisman] Harm: It increases damage dealt and taken. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (50, 26, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) 4 gold pieces a +0 spear a gnoll corpse (1, 3, D:4) a +0 whip (2, 2, D:4) an adder corpse (5, 2, D:4) 5 stones