snake Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (3, -12, D:1) a +0 hand axe (13, -24, D:1) a quokka corpse (skeletalised by now) (13, -23, D:1) a +0 dagger a stone (13, 0, D:1) a +0 mace (14, -14, D:1) a hobgoblin skeleton (14, 12, D:1) a jackal skeleton a jackal skeleton (16, 15, D:1) a +0 club a +0 club 2 stones a kobold skeleton (19, 14, D:1) a hobgoblin skeleton (20, -13, D:1) a +0 helmet (24, 11, D:1) a frilled lizard skeleton (24, 15, D:1) a +0 ring mail (32, -25, D:1) a +0 mace (33, -16, D:1) a ball python corpse (skeletalised by now) (34, -21, D:1) a hobgoblin corpse (skeletalised by now) (36, -5, D:1) a ball python corpse (skeletalised by now) (36, -4, D:1) a +0 pair of gloves (41, 2, D:1) a rat corpse (skeletalised by now) (43, 0, D:1) a +0 dagger (43, 2, D:1) a hobgoblin corpse (skeletalised by now) (46, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a book of Spatial Translocations (18, -1, D:2) a +0 club a stone a kobold corpse (24, 2, D:2) 8 stones (42, -7, D:2) a +0 leather armour