Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 3533215716991413938 439 snake the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on June 26, 2025. Was an Initiate of Sif Muna. Slain by Edmund ... wielding a +0 dire flail of holy wrath (12 damage) ... on level 5 of the Dungeon. The game lasted 00:07:06 (3423 turns). snake the Conjurer (Deep Elf Conjurer) Turns: 3423, Time: 00:07:06 Health: 0/32 AC: 6 Str: 4 XL: 6 Next: 70% Magic: 2/15 EV: 8 Int: 28 God: Sif Muna [......] Gold: 189 SH: 0 Dex: 13 Spells: 8/15 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . e - +0 ring mail rPois + (no helmet) rElec + l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of wizardry HPRegen 0.25/turn s - ring "Xehuimp" {rElec rPois rF+ rC+ Int+3} MPRegen 0.28/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons f - a +0 short sword o - a +1 vampiric whip Armour a - a +0 robe e - a +0 ring mail (worn) l - a +0 cloak (worn) Jewellery h - a ring of wizardry (worn) s - the ring "Xehuimp" (worn) {rElec rPois rF+ rC+ Int+3} (You found it on level 4 of the Dungeon) [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). v - a +6 ring of dexterity Wands k - a wand of flame (26) t - a wand of light (7) Scrolls d - 5 scrolls of teleportation m - a scroll of silence {unknown} p - a scroll of torment {unknown} r - a scroll of identify {unknown} u - a scroll of fog Potions b - a potion of magic c - a potion of haste {unknown} g - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} q - a potion of attraction Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.2 Spellcasting * Level 7.4 Conjurations * Level 2.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 19% 4 c - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 14% 3d8 32% 4 Rending Blade Conj/Frge 28% 2d8 32% 4 Tukima's Dance Hex 7% N/A 43% 3 Dimensional Bullseye Hex/Tloc 7% N/A 63% 4 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Fedhas Gozag Sif Muna Wu Jian Zin Shops: D:4 * Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of holy wrath and wearing a +0 leather armour (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of holy wrath! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of holy wrath and wearing a +0 leather armour (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of holy wrath and wearing a +0 leather armour (severely wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of holy wrath. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of holy wrath and wearing a +0 leather armour (severely wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" .....#........... >...<............ ...<............. .........<....... .......#......##. .......##.>...# ......###.....# ....####.....## .... #.@###.# ... #...@# ..# ## #.........# ...##......# #... ##...#.# .... .... .. ##.. ..... . .# #..... You could see Edmund. Vanquished Creatures Menkaure (D:4) 2 black bears Terence (D:2) An orc wizard (D:3) 2 adders A shadow imp (D:4) A dart slug (D:2) A ribbon worm (D:3) 3 orcs (D:3) 3 giant cockroaches 10 hobgoblins 3 jackals (D:1) A quokka (D:2) 5 ball pythons 9 bats 8 endoplasms 2 frilled lizards 9 goblins 4 kobolds 2 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 616 | D:2 | Reached skill level 5 in Conjurations 636 | D:2 | Noticed Terence 802 | D:2 | Reached XP level 3. HP: 14/19 MP: 5/10 1230 | D:2 | Killed Terence 1231 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1699 | D:3 | Reached skill level 6 in Conjurations 1709 | D:3 | Found a glowing silver altar of Zin. 1876 | D:3 | Found a faded altar of an unknown god. 1876 | D:3 | Found an ornate altar of the Wu Jian Council. 1890 | D:3 | Found a blossoming altar of Fedhas. 1932 | D:3 | Found a faded altar of an unknown god. 1934 | D:3 | Found a shimmering blue altar of Sif Muna. 1991 | D:3 | Became a worshipper of Sif Muna the Loreminder 2137 | D:4 | Noticed a black bear 2152 | D:4 | Killed a black bear 2153 | D:4 | Reached skill level 5 in Spellcasting 2153 | D:4 | Reached XP level 5. HP: 12/28 MP: 12/14 2386 | D:4 | Found a staircase to the Ecumenical Temple. 2437 | D:4 | Identified the ring "Xehuimp" {rElec rPois rF+ rC+ Int+3} 3030 | D:4 | Found Naeq's CLEARANCE SALE!. 3034 | D:4 | Noticed Menkaure 3074 | Temple | Entered the Ecumenical Temple 3106 | Temple | Learned a level 4 spell: Iskenderun's Mystic Blast 3109 | Temple | Learned a level 2 spell: Searing Ray 3114 | D:4 | Killed Menkaure 3115 | D:4 | Reached skill level 7 in Conjurations 3115 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/15 3357 | D:5 | Entered Level 5 of the Dungeon 3414 | D:5 | Noticed Edmund 3423 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, st_stairs_4 D:2: layout_basic, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, chequers_temple_overflow_minitemple D:4: layout_basic, minmay_temple_entry_arrows, nicolae_shop_clearance, uniq_menkaure D:5: layout_cave_pools, kennysheep_mini, reono_crystal_passage, uniq_edmund, uniq_pikel Temple: ebering_the_one_and_only Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 4 5 | 5.2 Translocations | 2 | 2.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | 12 || 28 Short sword | 10 | || 10 Whip | | 3 || 3 Punch | | 1 || 1 Cast: Magic Dart | 81 | 60 || 141 Searing Ray | | 16 || 16 Use: Potion | 1 | 2 || 3 Scroll | | 4 || 4 Armour: Ring mail | 12 | 24 || 36 Skin | 20 | 41 || 61 Dodge: Dodged | 12 | 7 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3418 | 3177 | 241 | 0 | 2678 | 6 | 569.7 | Dungeon | 3382 | 3141 | 241 | 0 | 2668 | 5 | 676.4 | Temple | 35 | 35 | 0 | 0 | 10 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1243 daAuts D:2: 778 daAuts D:3: 649 daAuts D:1: 647 daAuts D:5: 64 daAuts Temple: 35 daAuts