snake Level 1 of the Dungeon (5, 12, D:1) a +0 club (10, 1, D:1) a hobgoblin skeleton (10, 4, D:1) a +0 dagger a goblin skeleton (12, 28, D:1) a +0 whip a kobold corpse (skeletalised by now) (13, 17, D:1) a +0 leather armour (24, 4, D:1) a rat skeleton (32, 30, D:1) a quill talisman (38, 0, D:1) a +0 sling (41, -2, D:1) a hobgoblin corpse (skeletalised by now) (41, -1, D:1) a ball python corpse (skeletalised by now) (42, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 1, D:2) a hobgoblin corpse (skeletalised by now) (3, 0, D:2) an inkwell talisman (15, -3, D:2) a +0 dagger (18, -18, D:2) a +0 sling (18, -15, D:2) a ball python skeleton (18, -14, D:2) a rat skeleton (19, -31, D:2) a +0 dagger (20, 28, D:2) 5 stones (21, -30, D:2) 5 stones (22, -11, D:2) an inkwell talisman (25, 15, D:2) a +0 club (28, 2, D:2) a +0 sling (34, -26, D:2) the +0 ring mail of the Comet {MP+7 SInv} MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. (39, 7, D:2) 6 stones (40, -12, D:2) a rat corpse (skeletalised by now) (41, -16, D:2) a hobgoblin corpse (skeletalised by now) (41, -15, D:2) a rat corpse (skeletalised by now) (41, -6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Polo's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of poison (40 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of revelation (75 gold) a scroll of blinking (95 gold) a scroll of vulnerability (unknown) (40 gold) a scroll of vulnerability (unknown) (40 gold) (10, 26, D:3) 9 stones (14, 43, D:3) a ball python skeleton (15, 42, D:3) a +0 club an orc skeleton (15, 43, D:3) a +0 mace a +0 falchion (15, 44, D:3) a +0 club (16, 44, D:3) a +0 trident an orc skeleton (21, 8, D:3) a ball python skeleton (24, 27, D:3) a frilled lizard skeleton (34, 28, D:3) a +0 leather armour (38, 41, D:3) a quokka corpse (skeletalised by now) (40, 42, D:3) a +0 club 5 stones a kobold skeleton (50, 37, D:3) a +0 dagger 3 stones (55, 44, D:3) a ball python skeleton (63, 3, D:3) a +0 cloak (64, 0, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Lovvoiv's Distillery a potion of lignification (39 gold) a potion of heal wounds (104 gold) a potion of might (unknown) (52 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of resistance (unknown) (130 gold) a potion of curing (39 gold) [Shop] Uzuam's Book Shoppe a book of Cantrips (224 gold) a book of Blood (448 gold) a book of the Wilderness (672 gold) the Treatise on Elliptic Turbulence (448 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Swiftness Air 3 c - Disjunction Translocation 8 a Necronomicon (756 gold) My Sojourn through Swampland (336 gold) a book of Burglary (308 gold) a book of Blasting (588 gold) [Shop] Uffit's General Store a +0 halberd (48 gold) a potion of might (unknown) (48 gold) a scroll of blinking (114 gold) a +0 hand axe (36 gold) a Gell's gravitambourine (2/2) (480 gold) 4 stones (4 gold) a scroll of silence (114 gold) a +0 scale mail (48 gold) [Shop] Zipsiavo's Magic Scroll Shoppe a scroll of amnesia (60 gold) a scroll of fear (60 gold) a scroll of blinking (142 gold) a scroll of enchant weapon (112 gold) a scroll of revelation (112 gold) a scroll of enchant weapon (112 gold) 2 scrolls of revelation (225 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) (2, 7, D:4) a +0 robe (2, 25, D:4) a +0 short sword (4, 40, D:4) a +0 sling (15, 30, D:4) a +0 kite shield (19, 48, D:4) a +0 club (24, 16, D:4) a +0 hand axe (24, 36, D:4) an adder skeleton (34, 48, D:4) an adder corpse (skeletalised by now) (35, 16, D:4) a +0 short sword a kobold corpse (skeletalised by now) (43, 26, D:4) a +0 robe a +4 dagger of venom (46, 22, D:4) a ball python skeleton (48, 42, D:4) a +0 dagger (54, 20, D:4) a +0 chain mail a +0 rapier Level 5 of the Dungeon [Shop] Biyzuguj's Antique Weapon Shoppe the +8 dagger "Ogi Tai" {heavy, Dex+2} (1150 gold) Dex+2: It affects your dexterity (+2). a +0 hand axe (63 gold) a +0 sling (31 gold) a +3 arbalest of flaming (640 gold) a +2 halberd of flaming (403 gold) a +0 rapier (115 gold) a +0 spear (63 gold) a +0 trident (73 gold) (1, 2, D:5) a +0 scale mail (19, -8, D:5) a +0 scale mail (still there?) a +2 short sword of speed (still there?) an orc skeleton (still there?) (29, 11, D:5) a +0 dagger (39, 11, D:5) a +2 flail a +0 robe of fire resistance (44, -2, D:5) a +0 giant club (53, 22, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Bimufi's CLEARANCE SALE! a scroll of fear (12 gold) a book of Annihilations (180 gold) a wand of quicksilver (7) (88 gold) (0, 8, D:6) the +8 trident of the Skies Above {freeze, rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). (9, 31, D:6) a +0 robe a +0 war axe (27, 17, D:6) a +0 club a +0 robe (27, 46, D:6) 6 stones (30, 45, D:6) a +0 giant club (31, 12, D:6) a +0 ring mail (31, 18, D:6) a +0 flail (32, 17, D:6) a scroll of immolation (32, 18, D:6) a +0 short sword a +0 short sword a +0 leather armour (32, 19, D:6) a +1 mace of draining (33, 16, D:6) a +0 club (42, -5, D:6) a +0 cloak (43, 1, D:6) a +0 dagger (43, 2, D:6) a +0 leather armour a +0 war axe (44, 1, D:6) a +0 flail a +0 leather armour (45, 3, D:6) a +0 shortbow (47, -5, D:6) 3 poisoned darts Level 7 of the Dungeon (4, -14, D:7) a quill talisman (5, 32, D:7) a +0 whip (8, 14, D:7) a +0 flail of protection a +0 spear a +1 spear of venom (8, 15, D:7) a +2 heavy spear a +0 scale mail a +0 buckler (8, 16, D:7) a +0 whip (8, 24, D:7) a +0 leather armour (9, 9, D:7) 3 boomerangs (10, -14, D:7) a +0 hand axe (17, 2, D:7) a +1 whip of electrocution (23, 23, D:7) a +0 robe (29, -13, D:7) a +0 dagger a +0 leather armour (31, -14, D:7) a +0 short sword 3 boomerangs a +0 chain mail (31, -13, D:7) a +0 club a +0 robe (36, 1, D:7) a +0 hand axe a +0 short sword a +0 scale mail (36, 9, D:7) a +0 leather armour (37, 0, D:7) a +0 dagger (38, 0, D:7) a +0 flail a +0 scale mail (41, 4, D:7) a +0 club (45, 4, D:7) 8 stones Level 8 of the Dungeon (10, -13, D:8) a +0 club (14, -12, D:8) a +0 club 5 stones (15, -7, D:8) a +0 falchion a +0 leather armour (16, -7, D:8) a +0 battleaxe a +0 plate armour (17, -15, D:8) 4 poisoned darts (17, -13, D:8) a +0 dagger 5 poisoned darts (17, -7, D:8) a +0 hand axe a +0 hand axe (25, -25, D:8) a +0 dire flail (25, -9, D:8) a quill talisman (27, -2, D:8) a +0 club 4 stones (30, -20, D:8) 7 stones (34, -17, D:8) a +0 quarterstaff (36, -8, D:8) a +0 giant club a +0 giant club (40, -24, D:8) a +0 ring mail a +0 quarterstaff a +0 sling (42, -22, D:8) 4 large rocks a +0 dagger (42, -19, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 war axe (42, -18, D:8) a +0 short sword a +0 plate armour a +0 short sword (43, -4, D:8) the +2 pair of boots of the Northern Lights {+Blink rElec rC- Slay+5} +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (44, -22, D:8) a +0 hand axe 2 boomerangs a +0 ring mail (45, -22, D:8) a +0 whip a +0 leather armour (46, -1, D:8) a +0 mace (47, -25, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (1, 6, D:9) 2 potions of enlightenment (7, 5, D:9) 8 gold pieces a +0 hand axe a +1 leather armour of fire resistance (8, 6, D:9) 6 gold pieces a +0 mace a +0 chain mail (10, 1, D:9) a +0 short sword (11, 0, D:9) a +0 vampiric dagger a +1 robe of fire resistance a +0 flail a +0 robe a +0 hand axe a +0 robe (12, 0, D:9) a +3 dagger a +0 robe a +0 hand axe a +0 robe (25, -13, D:9) a +0 glaive a +0 plate armour a +0 dagger a +0 robe (25, -12, D:9) a +0 club (37, -8, D:9) a +0 trident (44, 25, D:9) a +0 falchion (45, -11, D:9) 7 stones (45, 17, D:9) 6 stones (45, 22, D:9) a +0 pair of gloves (51, 2, D:9) 4 poisoned darts (51, 13, D:9) a +2 robe a +0 giant club (53, 1, D:9) a +0 robe (54, -15, D:9) a +0 shortbow (55, -17, D:9) a +1 scimitar of draining +0 acid dragon scales Level 10 of the Dungeon [Shop] Pikuthik's Jewellery Emporium an amulet of regeneration (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) the amulet of the Ubiquitous Lime {Reflect +Inv rElec SH+5} (714 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). an amulet of reflection (unknown) (420 gold) a ring of positive energy (unknown) (280 gold) a ring of fire (unknown) (350 gold) the ring "Retink" {rCorr Int+3 Dex+2} (525 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a ring of poison resistance (280 gold) the ring of Greed {rElec rC+ Will- Slay+4} (739 gold) [ring of slaying] rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:10) a +0 scimitar (7, 3, D:10) 2 stones (9, 17, D:10) 2 large rocks (13, 22, D:10) a +0 trident (13, 25, D:10) 6 stones (14, 21, D:10) a +0 falchion of holy wrath (15, 20, D:10) a +0 leather armour a +0 war axe (16, 30, D:10) a quill talisman (17, 34, D:10) a +0 rapier (20, 11, D:10) a +0 spear (23, 46, D:10) a +0 plate armour (25, 44, D:10) a +0 chain mail (26, 29, D:10) a +0 pair of gloves (40, 18, D:10) a +0 robe a +0 dagger a +0 dagger a +0 dagger a +0 robe a +0 dagger (40, 19, D:10) a +0 dagger (40, 20, D:10) a +0 whip a +0 short sword (41, 16, D:10) a +0 robe a +0 dagger (41, 20, D:10) a +0 shortbow (43, 36, D:10) a +0 mace (50, 14, D:10) a +0 giant club a +0 giant club (56, 9, D:10) 3 stones Level 11 of the Dungeon [Shop] Syamamull's Jewellery Shoppe the ring of Mocziluch {rF++ rC- rN+ Stlth- Fire} (919 gold) [ring of fire] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. an amulet of regeneration (unknown) (660 gold) a ring of flight (385 gold) the ring "Rol Kuagh" {*Slow rElec rF+ rC- Slay+3 Fire} (1012 gold) [ring of fire] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fire: It increases the power of your Fire spells. an inkwell talisman (440 gold) the ring of Lejid {rC- rCorr MP+9 Int+2 Dex+3} (794 gold) [ring of magical power] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +6 ring of intelligence (unknown) (792 gold) an amulet of magic regeneration (660 gold) a ring of flight (385 gold) (0, 0, D:11) 4 stones (2, -38, D:11) a +0 animal skin (3, -33, D:11) a +0 animal skin (4, -38, D:11) the +6 shillelagh "Devastator" {shatter} (4, -34, D:11) a +0 plate armour a +0 hand axe (6, -37, D:11) a +0 animal skin (8, -33, D:11) a +0 leather armour a +0 short sword (11, -34, D:11) a +0 robe a +0 dagger (13, -1, D:11) a +0 long sword a +0 robe (22, -38, D:11) a +0 hand axe (22, -37, D:11) a +0 animal skin (22, -2, D:11) a +0 robe (24, -36, D:11) a +0 robe a +0 dagger (24, -35, D:11) 5 stones (25, -35, D:11) a +0 chain mail a +0 glaive (34, -36, D:11) a +0 giant club a +0 giant club (37, -6, D:11) a +0 scale mail (38, 18, D:11) a +0 dagger (50, -18, D:11) a +0 scale mail Level 12 of the Dungeon [Shop] Tifopion's Distillery 2 potions of curing (118 gold) a potion of attraction (59 gold) a potion of cancellation (unknown) (158 gold) a potion of curing (59 gold) a potion of curing (59 gold) a potion of curing (59 gold) (0, 0, D:12) a +2 vampiric spear (11, -17, D:12) a +0 robe (16, -12, D:12) a +0 barding (19, -27, D:12) a staff of fire a staff of cold (19, -19, D:12) a +0 robe a +0 dagger (19, 18, D:12) a +0 flail (27, 25, D:12) 5 stones (35, 2, D:12) a +1 ring mail of poison resistance (52, -2, D:12) a +0 leather armour (57, 6, D:12) a ring of magical power a +6 ring of strength 3 scrolls of enchant armour (60, -17, D:12) 7 stones (61, 18, D:12) a +0 chain mail Level 13 of the Dungeon (3, 9, D:13) 58 gold pieces a +0 shortbow (5, -1, D:13) a +3 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (8, 8, Orc:1) a +0 whip (10, -1, Orc:1) a +0 giant spiked club (10, 9, Orc:1) a +0 club a +0 leather armour (11, 8, Orc:1) a +0 scimitar a +0 chain mail (11, 9, Orc:1) a +0 dagger (17, -49, Orc:1) 20 gold pieces (18, -48, Orc:1) 8 gold pieces (18, -43, Orc:1) 32 gold pieces (20, -47, Orc:1) 5 gold pieces a +0 flail (21, -48, Orc:1) 6 gold pieces a +0 dagger a +0 robe (22, -47, Orc:1) 4 gold pieces a +0 dagger a +0 robe (23, -40, Orc:1) 25 gold pieces (26, -49, Orc:1) 14 gold pieces (45, -5, Orc:1) a +0 trident a +0 chain mail (46, -2, Orc:1) a +0 dagger a +0 robe (47, -4, Orc:1) a +0 flail a +0 scale mail (47, 6, Orc:1) a +0 hand axe a +0 ring mail (48, 6, Orc:1) a +0 mace (49, 7, Orc:1) a +0 long sword a +0 chain mail (49, 8, Orc:1) a +0 heavy quarterstaff a +2 robe of positive energy Level 2 of the Orcish Mines (3, -2, Orc:2) a +0 robe a +0 dagger (4, -1, Orc:2) a +0 leather armour a +0 club (4, 1, Orc:2) a +0 robe a +2 dagger of venom (6, 1, Orc:2) a +0 club a +0 ring mail (7, 24, Orc:2) a +0 trident a +0 robe (8, -9, Orc:2) a +0 great sword a +0 chain mail (8, 23, Orc:2) a +0 long sword a +0 chain mail (8, 24, Orc:2) a +0 whip a +0 leather armour (9, -10, Orc:2) a +2 halberd of venom a +0 chain mail (10, 20, Orc:2) a +0 short sword a +0 scale mail (17, 17, Orc:2) 13 gold pieces a +0 dagger a +0 robe a +0 robe a +0 dagger (18, -19, Orc:2) a +0 robe a +0 dagger (18, -17, Orc:2) a +0 flail (18, 14, Orc:2) 18 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +1 vampiric trident (still there?) a +0 arbalest (still there?) (18, 15, Orc:2) 54 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) a +2 dagger of venom (still there?) a +0 chain mail (still there?) a +0 mace (still there?) a +0 plate armour (still there?) a +0 long sword of freezing (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (18, 17, Orc:2) 30 gold pieces a +0 hand axe a +0 dagger a +0 robe a +0 flail (19, -19, Orc:2) a +0 war axe a +0 chain mail (19, 15, Orc:2) 24 gold pieces (still there?) a +0 mace (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +1 war axe of electrocution (still there?) a +0 arbalest (still there?) a +0 robe (still there?) a +0 dagger (still there?) (19, 16, Orc:2) 26 gold pieces a +0 dagger (20, -19, Orc:2) a +0 flail (21, 14, Orc:2) 5 gold pieces a +0 mace Level 1 of the Lair of Beasts (12, 7, Lair:1) 6 atropa-tipped darts (18, -34, Lair:1) a +0 pair of gloves (18, -3, Lair:1) the +4 sling of War {elec, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (20, 8, Lair:1) 4 stones (32, -4, Lair:1) a maw talisman (42, -9, Lair:1) 2 stones Level 2 of the Lair of Beasts [Shop] Koipal's General Store a potion of resistance (unknown) (215 gold) a book of Armaments (684 gold) a +1 rapier of venom (258 gold) a box of beasts (760 gold) a scroll of immolation (86 gold) a potion of lignification (64 gold) a +2 scale mail of poison resistance (342 gold) a scroll of identify (43 gold) (15, 12, Lair:2) a +0 hand axe (35, -10, Lair:2) a stone (37, -7, Lair:2) a stone (40, -21, Lair:2) a rimehorn talisman (40, -13, Lair:2) a stone (40, -8, Lair:2) a stone (42, 4, Lair:2) 6 stones (46, -39, Lair:2) a +0 scale mail (48, -28, Lair:2) a +0 trident (48, -27, Lair:2) a +0 trident (48, -26, Lair:2) a +1 trident of venom 3 boomerangs (49, -26, Lair:2) a +0 trident (49, -1, Lair:2) a +0 robe of resistance a +0 dagger (55, -39, Lair:2) a +0 scale mail (56, 2, Lair:2) a +3 short sword (59, -19, Lair:2) a +1 barding of rampaging (69, 0, Lair:2) a +0 great mace (75, -2, Lair:2) an amulet of faith Level 3 of the Lair of Beasts (11, -5, Lair:3) a +0 mace (29, -3, Lair:3) a +0 leather armour (30, 2, Lair:3) a +0 mace (34, 12, Lair:3) 4 large rocks (38, 23, Lair:3) a +1 dagger of venom (41, -2, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (8, 4, Lair:4) 2 boomerangs (23, 26, Lair:4) a +0 trident (27, 7, Lair:4) a +0 falchion (30, -4, Lair:4) a +0 ring mail (58, -12, Lair:4) 6 stones (68, 9, Lair:4) 5 poisoned darts Level 5 of the Lair of Beasts (9, 3, Lair:5) a +0 rapier (9, 26, Lair:5) a +0 orcbow (13, 41, Lair:5) a +0 leather armour (15, 35, Lair:5) a +0 cloak (24, 12, Lair:5) a +0 long sword (25, 37, Lair:5) 7 stones (26, 4, Lair:5) a +0 long sword (27, -3, Lair:5) a +0 robe (27, 4, Lair:5) 5 large rocks (29, -2, Lair:5) a +0 ring mail (30, -2, Lair:5) a +0 rapier (30, -1, Lair:5) 4 poisoned darts (31, -1, Lair:5) a spider talisman (31, 35, Lair:5) 6 boomerangs (34, -8, Lair:5) 3 stones (35, -4, Lair:5) a +0 ring mail (35, 11, Lair:5) a +1 hat (37, 17, Lair:5) a +0 chain mail (40, -5, Lair:5) the +6 dagger of Impatience {holy, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (46, 9, Lair:5) a +3 battleaxe of freezing a +0 chain mail (53, -8, Lair:5) 6 stones (57, -8, Lair:5) the serpent talisman of Purpose {rC- rN+++ Will++ Slay-6} [serpent talisman] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will++: It greatly increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (66, -6, Lair:5) 5 stones