snake Level 1 of the Dungeon (0, 0, D:1) 6 stones (5, 2, D:1) a +0 club a goblin skeleton (13, -5, D:1) a +0 robe (15, 15, D:1) a +0 club (15, 27, D:1) a rat corpse (skeletalised by now) (16, 1, D:1) 6 stones (18, -3, D:1) a +0 plate armour (22, -16, D:1) 6 stones (22, 22, D:1) a ball python corpse (skeletalised by now) (23, -3, D:1) a bat skeleton (28, -7, D:1) a +0 short sword (29, 29, D:1) a frilled lizard skeleton (42, 29, D:1) a hobgoblin skeleton (45, 9, D:1) a +0 short sword (47, 19, D:1) a +0 club (48, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, -7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +3 dagger of electrocution (3, -29, D:2) a +0 leather armour (5, 5, D:2) a +0 hand axe (8, 1, D:2) a +0 dagger (14, -7, D:2) a +2 heavy hand axe (17, 12, D:2) a hobgoblin skeleton (35, -24, D:2) a jackal corpse (skeletalised by now) (36, -25, D:2) a jackal corpse (skeletalised by now) (36, -24, D:2) 5 stones a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 dagger (1, 4, D:3) a +0 club (17, -1, D:3) 8 stones (18, 0, D:3) 5 stones (20, 1, D:3) a +0 hand axe (21, 15, D:3) 14 gold pieces (24, -10, D:3) a +0 robe (24, -4, D:3) 6 stones (26, 14, D:3) a potion of curing (33, -1, D:3) a bat corpse (skeletalised by now) (36, -9, D:3) a +0 robe a sewer (0, 0, Sewer) a rat skeleton (1, 0, Sewer) an adder skeleton (1, 7, Sewer) a +0 falchion (1, 9, Sewer) a +0 ring mail (2, -30, Sewer) a +0 short sword a kobold corpse (skeletalised by now) (2, 6, Sewer) a potion of heal wounds (4, 3, Sewer) a +0 dagger a kobold corpse (4, 8, Sewer) a potion of invisibility (10, 0, Sewer) a +0 dagger (11, -3, Sewer) a +0 short sword (12, -21, Sewer) a frilled lizard corpse (12, -17, Sewer) a frilled lizard corpse