Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 13283811782266411160 66 snake the Sneak (level 4, 0/27 HPs) Began as a Poltergeist Enchanter on June 18, 2025. Slain by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:22 (891 turns). snake the Sneak (Poltergeist Enchanter) Turns: 891, Time: 00:01:22 Health: 0/27 AC: 4 Str: 4 XL: 4 Next: 15% Magic: 7/7 EV: 12 Int: 19 God: Gold: 10 SH: 0 Dex: 22 Spells: 7/7 levels left rFire . . . d - +9 war axe of Hicsasach {venom, rElec rC+ Will+ Dex+6} rCold + + + (no offhand) rNeg + + + b - +1 cloak rPois ∞ i - +0 cloak rElec + j - +0 cloak rCorr . (no armour) SInv + (no armour) Will ++... (no armour) Stlth ++++ (no amulet) HPRegen 0.24/turn g - ring "Zumal" {rC+ rN+ Will+ Dex+2 SInv} MPRegen 0.10/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - the +9 war axe of Hicsasach (weapon) {venom, rElec rC+ Will+ Dex+6} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Armour b - a +1 cloak (haunted) i - a +0 cloak (haunted) j - a +0 cloak (haunted) Jewellery g - the ring "Zumal" (worn) {rC+ rN+ Will+ Dex+2 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Scrolls e - a scroll of identify {unknown} f - a scroll of immolation {unknown} Potions c - a potion of invisibility h - a potion of haste {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 6.1 Stealth - Level 2.0 Spellcasting * Level 5.9 Hexes You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 24% N/A 4% 3 Tukima's Dance Hex 24% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 26% N/A 8% 2 Dazzling Flash Hex/Fire 26% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! No target in view! No target in view! No target in view! No target in view! Grinder is nearby! Grinder is nearby! Grinder is nearby! Grinder barely misses you. You closely miss Grinder. Grinder is lightly wounded. Grinder blinks! You closely miss Grinder. Grinder is lightly wounded. Grinder misses you. Grinder hits you. You barely miss Grinder. Grinder is lightly wounded. Grinder sighs, "No one appreciates my work." Grinder hits you. You hit Grinder. Grinder is moderately wounded. Grinder hits you. Grinder misses you. You hit Grinder. Grinder is heavily wounded. Grinder hits you. You barely miss Grinder. Grinder is heavily wounded. Grinder misses you. Grinder hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You fade into invisibility! Grinder hits you! You die... Grinder sighs, "Dead already? I want a refund." ##. ...... #.(.. #.#.## # #.#..##.# #...... # #..#:##.# ##....@5.# #.....##.# #.#.### # #.#.# #.#.. #<#### #.# #.# #.# You could see Grinder (unable to see you). Vanquished Creatures Jessica (D:2) An adder (D:2) 3 ribbon worms (D:2) An endoplasm (D:2) 2 giant cockroaches (D:2) 2 hobgoblins (D:2) 3 jackals (D:2) 2 quokkas (D:2) 3 ball pythons (D:2) 4 bats (D:2) 2 goblins (D:2) 3 kobolds (D:2) 3 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 16 | D:2 | Identified the +9 war axe of Hicsasach {venom, rElec rC+ | Will+ Dex+6} 66 | D:2 | Reached XP level 2. HP: 10/17 MP: 5/5 68 | D:2 | Reached skill level 5 in Stealth 148 | D:2 | Noticed Jessica 155 | D:2 | Killed Jessica 156 | D:2 | Reached skill level 5 in Hexes 156 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 262 | D:2 | Identified the ring "Zumal" {rC+ rN+ Will+ Dex+2 SInv} 368 | D:2 | Reached skill level 6 in Stealth 409 | D:2 | Reached XP level 4. HP: 20/27 MP: 7/7 876 | D:3 | Noticed Grinder 891 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_escape_room, layout_basic D:2: layout_basic, st_stairs_8, uniq_jessica D:3: layout_loops_cross, cheibrodos_ashenzari_chains, nicolae_overflow_hidden_temple, nicolae_overflow_crystal_walls, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 6 | 6.1 Hexes | 5 | 5.9 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 32 | 23 || 55 Dagger | 3 | || 3 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Skin | 23 | 17 || 40 Dodge: Dodged | 33 | 12 || 45