Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 4035817615335279915 0 snake the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 8, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (22 turns). snake the Vexing (Poltergeist Enchanter) Turns: 22, Time: 00:00:16 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of lignification {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A frilled lizard comes into view. The kobold attacks as it pursues you! The kobold closely misses you. The hobgoblin barely misses you. The frilled lizard moves out of view. You hit the kobold. You kill the kobold! A jackal comes into view. The jackal barks! x2 You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The frilled lizard hisses angrily. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #. #. ####.#### #..# ##.......## #..###.........## # ####..##...........## #.#.....#.............# ###.#.#..##.............# #.......#@#.............# ##......#g........<....... ..!h....K#.#.............# ##........##.............# #....l.#..#....(........# #...>..#..##..(........## #......#..###.........## #......#..# ##.......## ##...#....# ####.#### You could see a hobgoblin, a kobold and a frilled lizard. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 22 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Skin || 4 Dodge: Dodged || 4