Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 15507501419524904582 32 snake the Sneak (level 3, -1/21 HPs) Began as a Poltergeist Enchanter on June 6, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (933 turns). snake the Sneak (Poltergeist Enchanter) Turns: 933, Time: 00:01:57 Health: -1/21 AC: 5 Str: 4 XL: 3 Next: 25% Magic: 1/6 EV: 11 Int: 17 God: Gold: 61 SH: 0 Dex: 16 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of identify {unknown} Potions c - a potion of invisibility Skills: - Level 1.1 Short Blades - Level 2.2 Dodging * Level 5.5 Stealth - Level 2.0 Spellcasting * Level 5.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 20% N/A 6% 3 b - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 20% N/A 6% 3 Dazzling Flash Hex/Fire 20% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the gnoll. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. You feel bolstered by spreading misfortune. The gnoll appears confused. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. There is an open door here. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... ## #.# #.........##. ... ##.## #.##.###..##. ....##...###.##.# #..##. #..........##.###..##. ####...###.##...†..... ##.## #.###.###.### #.# #.# #.# #.# #j# #.# #.# #.# ##@## #.. ... ..# ##..†##### #.# ### ##.....## #.# ##.......## #.. # #.# #.........####...# ... +.........'....... #.# #.........####...# ##.......## # ##.....## You could see a gnoll (confused). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 287 | D:1 | Found a faded altar of an unknown god. 305 | D:1 | Reached skill level 5 in Stealth 358 | D:1 | Reached skill level 5 in Hexes 730 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 734 | D:1 | Learned a level 3 spell: Confusing Touch 737 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 933 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount, minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.5 Hexes | 5 | 5.4 Short Blades | | 1.1 Dodging | | 2.2 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 118 Cast: Ensorcelled Hiber || 5 Confusing Touch || 1 Use: Potion || 1 Stab: Sleeping || 13 Invisible || 1 Armour: Skin || 60 Dodge: Dodged || 73