snake Level 1 of the Dungeon [Shop] Myoch's Antique Armour Emporium a +0 robe (16 gold) a +0 ring mail (72 gold) a +4 scale mail of poison resistance (504 gold) a +0 robe (16 gold) the +5 scale mail of the Equinox {rF++ SInv} (1038 gold) rF++: It greatly protects you from fire. SInv: It lets you see invisible. the +1 chain mail of Vehumet's Envy {rPois} (399 gold) rPois: It protects you from poison. a +0 robe of cold resistance (142 gold) a +0 helmet (81 gold) the +0 plate armour of the Loofah {Harm Slay+2} (601 gold) Harm: It increases damage dealt and taken. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (0, 0, D:1) a +0 club (0, 1, D:1) a ball python corpse (skeletalised by now) (1, 2, D:1) a frilled lizard corpse (skeletalised by now) (10, 2, D:1) a +0 dagger (12, -1, D:1) a quokka corpse (skeletalised by now) (14, -3, D:1) a +0 whip (20, -21, D:1) a +0 short sword a stone (25, 14, D:1) a +0 whip 2 stones a kobold skeleton (26, 2, D:1) a +0 club a kobold skeleton (26, 12, D:1) a +0 dagger (27, 14, D:1) a frilled lizard skeleton (30, 0, D:1) 4 stones (30, 26, D:1) a +0 club (35, 2, D:1) a bat skeleton (36, -11, D:1) a bat skeleton (49, 18, D:1) a +0 dagger (50, 18, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (1, 0, D:2) a hobgoblin corpse (skeletalised by now) (5, 15, D:2) a medusa talisman (11, 11, D:2) a +0 club (13, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 24, D:2) a +0 robe (21, -3, D:2) a +0 club (22, 4, D:2) a +0 club (24, -3, D:2) a +0 dagger 2 stones a kobold skeleton (33, -9, D:2) a +0 club (34, 32, D:2) a +0 short sword (37, 25, D:2) a +0 spear (37, 34, D:2) an adder corpse (42, 2, D:2) a +0 leather armour (45, 9, D:2) a +0 spear Level 3 of the Dungeon (2, 15, D:3) a wand of roots (6) (6, -1, D:3) a frilled lizard corpse (7, -4, D:3) a +0 short sword