Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 9723530376754977010 1 snake the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on June 3, 2025. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (52 turns). snake the Vexing (Poltergeist Enchanter) Turns: 52, Time: 00:00:09 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls e - a scroll of acquirement {unknown} Potions c - 2 potions of invisibility d - a potion of curing {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The bat completely misses you. The bat hits you. You closely miss the quokka. The quokka bites you. The bat closely misses you. You miss the bat. The bat is severely wounded. The bat closely misses you. The bat completely misses you. The quokka barely misses you. You closely miss the bat. The bat is heavily wounded. The bat misses you. The bat hits you but does no damage. The quokka twitches its whiskers. The quokka closely misses you. You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The quokka closely misses you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat barely misses you. The bat attacks as it pursues you! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The quokka attacks as it pursues you! The quokka bites you. You die... ##≈≈≈.~≈≈##.#.# #..##≈~P~≈##..#..# #...##~≈~##...##..# #....#####....# #.# #$.....# ####'###+## #...(..# #.........# #......###.........# #.........r.........# #.......g.b@........# #..........########.. #..........# # ###........# #........# #........# ..........# ...........# ...(......## You could see a quokka, a goblin and a bat. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 52 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic Action || total ---------------------------++------- Melee: Dagger || 10 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 11