snake Level 1 of the Dungeon [Shop] Cuwyopecs's Weapon Shop a +1 flail of protection (156 gold) 8 stones (11 gold) a +0 dagger (28 gold) 9 stones (12 gold) a +4 shortbow of electrocution (413 gold) 2 poisoned darts (16 gold) a +0 sling (21 gold) [Shop] Boumafo's Antique Weapon Shop a +2 falchion of flaming (382 gold) a +0 hand axe (66 gold) a +1 orcbow of flaming (312 gold) a +0 club (11 gold) a +1 halberd of protection (259 gold) a +0 whip (55 gold) a +0 mace (66 gold) a +0 spear (66 gold) a +2 glaive of protection (528 gold) [Shop] Oleqiuqu's Antique Armour Shop a +0 ring mail (76 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (761 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. a +0 ring mail (76 gold) a +0 robe (17 gold) a +0 ring mail (76 gold) the +0 ring mail of the Dwarven Hall {rElec Int+3 Dex-4} (302 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). a +0 pair of boots of flying (218 gold) a +0 robe (17 gold) a +2 leather armour of cold resistance (361 gold) a +0 plate armour (342 gold) (3, -26, D:1) a +0 dagger (3, -14, D:1) a +0 whip (4, -18, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (5, -18, D:1) a rat corpse (skeletalised by now) (5, -8, D:1) a +0 club (6, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -8, D:1) a rat skeleton (7, -24, D:1) a rat corpse (skeletalised by now) (13, -30, D:1) a +0 dagger (19, -7, D:1) a ball python corpse (skeletalised by now) (25, -22, D:1) a frilled lizard skeleton (40, -45, D:1) a bat corpse (skeletalised by now) (44, -6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (8, -24, D:2) a hobgoblin corpse (skeletalised by now) (10, -9, D:2) a ball python skeleton (12, -36, D:2) a +0 chain mail (19, -39, D:2) a bat skeleton (19, -23, D:2) a +0 cloak (20, -19, D:2) 4 stones (22, -11, D:2) a bat skeleton (23, -14, D:2) 4 stones (23, -7, D:2) a +0 dagger 5 stones (27, -23, D:2) a +0 shortbow (29, -17, D:2) a +0 club (40, -39, D:2) 7 stones (44, -40, D:2) a +0 dagger (51, -20, D:2) a quokka corpse (skeletalised by now) (61, -43, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (1, 29, D:3) an adder skeleton (6, 21, D:3) a +0 dagger (8, 13, D:3) 9 stones (11, 3, D:3) a jackal skeleton a jackal skeleton (11, 5, D:3) a jackal skeleton (12, -4, D:3) 7 stones (14, -3, D:3) a ball python corpse (skeletalised by now) (20, 29, D:3) a +0 short sword (20, 45, D:3) a +0 robe (26, -2, D:3) a +0 quarterstaff (26, 38, D:3) a jackal skeleton (34, 43, D:3) a +0 flail (35, 8, D:3) a +0 club (35, 12, D:3) a +0 dagger (36, 32, D:3) a +0 mace an orc skeleton (37, 31, D:3) a +0 club a +0 dagger a +0 dagger an orc skeleton (37, 32, D:3) a +0 falchion a boomerang (41, 5, D:3) a +0 pair of gloves (48, 14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (0, 1, D:4) a black bear corpse (skeletalised by now) (20, 22, D:4) a +0 club a +0 short sword a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 7, D:4) a ball python skeleton (37, -9, D:4) a +0 club a goblin skeleton (40, 1, D:4) a +0 sling (42, -8, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -8, D:4) a +0 short sword an orc corpse (skeletalised by now) (44, -9, D:4) a +0 trident (50, -16, D:4) a +0 whip a kobold corpse (skeletalised by now) Level 5 of the Dungeon (8, 33, D:5) 5 stones (18, 25, D:5) a +0 chain mail a +0 flail (18, 26, D:5) a +0 dagger (18, 27, D:5) a +0 flail 3 boomerangs a +0 leather armour (19, 25, D:5) a +0 leather armour a +0 falchion (20, -10, D:5) a +0 flail (22, 32, D:5) 7 stones (23, 0, D:5) a +0 vampiric dagger (36, 22, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 3 gold pieces (1, -3, D:6) a +0 flail a +0 whip (8, -9, D:6) a +0 trident