Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 6624127083995924040 23 snake the Tinkerer (level 2, 0/20 HPs) Began as a Gnoll Forgewright on May 24, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:40 (1028 turns). snake the Tinkerer (Gnoll Forgewright) Turns: 1028, Time: 00:01:41 Health: 0/20 AC: 3 Str: 9 XL: 2 Next: 95% Magic: 7/7 EV: 11 Int: 14 God: Gold: 64 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . n - +0 dagger rCold . . . (no offhand) rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -5) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 hammer n - a +0 dagger (weapon) Armour b - a +0 robe j - a +0 leather armour (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} i - a scroll of acquirement {unknown} k - a scroll of amnesia {unknown} o - a scroll of vulnerability {unknown} Potions c - a potion of magic d - a potion of ambrosia {unknown} l - 2 potions of heal wounds {unknown} m - 2 potions of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 7.0 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 45% 4 Forge Lightning Spire Air/Frge 13% 3d4 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You see here a bat skeleton. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Key pressed, stopping travel. Unknown command. Found an inkwell talisman. A bat comes into view. Found a stone staircase leading down. A bat is nearby! Sigmund the Dreaded comes into view. He is wielding a +2 scythe of venom. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (asleep, 100% to hit) Okay, then. Sigmund shouts! Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund is suddenly surrounded by pale blue light. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. You bump into the rock wall. Something hits you! You are lethally poisoned! You feel less confused. You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##### # # ...######.#. #. #.##########.#........ .. ..................>... #.#%############.#####........ ...............#.# #........ #........###..#.## ......... #.####.### ##@...# .......... #<.#...# #.#..##.......... #..###.# #.#..##.......... #.####.# #.#...#....##..#. ∆#......# #.#.#.#....# ..# ######## #.#.... ..#..... ###...... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 335 | D:1 | Reached XP level 2. HP: 18/19 MP: 4/7 1009 | D:2 | Noticed Sigmund 1028 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, dk_noncrumbling_2 D:2: layout_basic, cheibrodos_gnoll_hut, uniq_terence, uniq_sigmund, uniq_jessica Action || total ---------------------------++------- Melee: Mace || 9 Cast: Kinetic Grapnel || 32 Armour: Robe || 19 Leather armour || 1 Dodge: Dodged || 19