Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file.

Game seed: 12957668209024166423

53 snake the Magician (level 4, -1/31 HPs)
             Began as a Djinni Conjurer on May 18, 2025.
             Slain by a gnoll
             ... wielding a +0 whip
              (3 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:01:00 (926 turns).

snake the Magician (Djinni Conjurer)                 Turns: 926, Time: 00:01:01

Health: -1/31      AC:  2    Str:  6    XL:     4   Next: 11%
Gold:   62         EV: 11    Int: 21    God:    
                   SH:  0    Dex: 12

rFire   + + .          - Nothing wielded
rCold   x . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no amulet)
Will    .....        (no ring)
Stlth   ++           (no ring)
HPRegen 0.25/turn

%: infuse magic (-2 HP)
@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 62 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Jewellery
 c - a +6 ring of dexterity
 f - a ring of positive energy
Scrolls
 b - 2 scrolls of teleportation {unknown}
 g - 3 scrolls of identify {unknown}
Potions
 d - a potion of haste {unknown}
 e - a potion of brilliance {unknown}
 h - a potion of enlightenment {unknown}


   Skills:
 - Level 2.1 Dodging
 - Level 1.5 Stealth
 * Level 4.3 Spellcasting
 * Level 4.3 Conjurations
 * Level 4.3 Hexes
 * Level 4.3 Summonings
 * Level 4.3 Necromancy
 * Level 4.3 Translocations
 * Level 4.3 Forgecraft
 * Level 4.3 Fire Magic
 * Level 4.3 Ice Magic
 * Level 4.3 Air Magic
 * Level 4.3 Earth Magic
 * Level 4.3 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           88%        1d7       1%          1
b - Searing Ray           Conj           44%        2d6       3%          2
c - Fulminant Prism       Conj/Alch      11%        3d9       19%         4
d - Iskenderun's Mystic   Conj/Tloc      22%        2d6 (+2d3 19%         4
e - Shock                 Conj/Air       88%        1d8       1%          1

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
You are very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

(Press . to maintain the ray.)
The gnoll hits you with a +0 whip.
Casting: Searing Ray (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)
The magic dart hits the gnoll but does no damage.
The gnoll is moderately wounded.
You stop channelling your searing ray. The gnoll hits you with a +0 whip.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)
The magic dart hits the gnoll.
The gnoll is moderately wounded.
The gnoll hits you with a +0 whip.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a gnoll, wielding a +0 whip (moderately wounded, 81% to hit)
You focus your ray upon the gnoll. The searing ray hits the gnoll.
The gnoll is severely wounded.
(Press . to maintain the ray.)
* * * LOW HITPOINT WARNING * * *
The gnoll hits you with a +0 whip.
* * * LOW HITPOINT WARNING * * *
Casting: Searing Ray (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough health to cast this spell.
Unknown command.
Casting: Searing Ray (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough health to cast this spell.
You stop channelling your searing ray.
The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.
You die...

               #.#
               #.#
               #.#
               #.#
               #.#
               #.#
               #.#
     ###########.#
     #..)....j@..#
.......###########
....†..
......j
.....j#
.<....
.....j
##....


You could see a gnoll.

Vanquished Creatures
  3 gnolls (D:2)
  A dart slug (D:1)
  An endoplasm (D:1)
  A giant cockroach (D:1)
  4 hobgoblins (D:1)
  3 jackals (D:1)
  A quokka (D:1)
  4 ball pythons
  A bat (D:1)
  2 frilled lizards (D:1)
  2 goblins (D:1)
  3 kobolds (D:1)
  2 rats
28 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | snake the Djinni Conjurer began the quest for the Orb.
     0 | D:1      | snake set off with the following spells memorised: Magic
                  | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic
                  | Blast.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   356 | D:1      | Reached XP level 2. HP: 11/21 MP: 0/0
   539 | D:1      | Reached XP level 3. HP: 17/25 MP: 0/0
   539 | D:1      | Learned a level 1 spell: Shock
   917 | D:2      | Reached XP level 4. HP: 18/31 MP: 0/0
   923 | D:2      | HP: 1/31 [gnoll/+0 whip (2)]
   926 | D:2      | Slain by a gnoll

Illustrated notes

Levels and vault maps discovered:
D:1:      psy_arrival_radial02, layout_basic
D:2:      layout_basic, basic_ecumenical_altar, uniq_crazy_yiuf_cottage

Skill      XL: |  1  2  3 |
---------------+----------+-----
Spellcasting   |        4 |  4.3
Conjurations   |        4 |  4.3
Hexes          |        4 |  4.3
Summonings     |        4 |  4.3
Necromancy     |        4 |  4.3
Translocations |        4 |  4.3
Forgecraft     |        4 |  4.3
Fire Magic     |        4 |  4.3
Ice Magic      |        4 |  4.3
Air Magic      |        4 |  4.3
Earth Magic    |        4 |  4.3
Alchemy        |        4 |  4.3
Dodging        |          |  2.1
Stealth        |          |  1.5

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
   Cast: Magic Dart        |    55 |     3 ||    58
         Searing Ray       |     5 |     3 ||     8
 Armour: Robe              |     2 |     5 ||     7
  Dodge: Dodged            |     4 |       ||     4