Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 14011362304415016904 139 snake the Conjurer (level 5, -1/38 HPs) Began as an Armataur Conjurer on May 17, 2025. Slain by a centaur (3 damage) ... on level 4 of the Dungeon. The game lasted 00:06:49 (3226 turns). snake the Conjurer (Armataur Conjurer) Turns: 3226, Time: 00:06:49 Health: -1/38 AC: 4 Str: 12 XL: 5 Next: 1% Magic: 2/7 EV: 6 Int: 20 God: Gold: 224 SH: 8 Dex: 9 Spells: 4/7 levels left rFire + + . r - +1 falchion of the Dancing Gods {flame, rF++} rCold . . . q - +2 kite shield rNeg . . . n - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.43/turn %: roll @: studying Staves A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons m - a +0 morningstar r - the +1 falchion of the Dancing Gods (weapon) {flame, rF++} (You found it on level 4 of the Dungeon) rF++: It greatly protects you from fire. Missiles c - a throwing net Armour a - a +0 robe n - a +0 leather armour (worn) q - a +2 kite shield (worn) Scrolls d - 2 scrolls of enchant weapon {unknown} h - a scroll of revelation {unknown} i - 4 scrolls of identify {unknown} j - 4 scrolls of teleportation {unknown} k - 3 scrolls of vulnerability {unknown} l - a scroll of blinking {unknown} s - 2 scrolls of enchant armour {unknown} Potions b - a potion of magic e - 2 potions of resistance {unknown} f - a potion of moonshine {unknown} g - a potion of curing {unknown} o - a potion of heal wounds {unknown} p - a potion of might {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth * Level 0.5 Shields - Level 1.7 Spellcasting * Level 5.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 9% 1 b - Searing Ray Conj 48% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 77% 3 Dazzling Flash Hex/Fire 2% N/A 95% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 96% 4 Fulminant Prism Conj/Alch 6% 3d7 96% 4 Iskenderun's Battlesphe Conj/Frge 13% 2d8 96% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 96% 4 Curse of Agony Necr 1% N/A 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Silence Hex/Air 0% N/A 100% 5 Bombard Conj/Erth 6% 9d2 100% 6 Fortress Blast Frge 1% 6d4 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Uskayaw Vehumet Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You roll towards the centaur! The centaur shoots an arrow. You block the arrow. You barely miss the centaur. The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * You block the centaur's attack. Unknown command. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (lightly wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur hits you but does no damage. You block the centaur's attack. The centaur closely misses you. The centaur barely misses you. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (moderately wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur barely misses you. The centaur kicks you. You die... #...........##... #............##.. #....(...##...#.. #.....#...#...##. #....##........#. #.........>...##. #....###......#.. #####....##....#.##.. #..c@..####......#... #.###### #.........⌠. ###.....###... #....#### ##+# ###.....#### #.# ...........<###.. #####....##...... #.......(.... #.####....... You could see a centaur. Vanquished Creatures A bombardier beetle (D:2) 5 adders 4 dart slugs 8 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 2 jackals (D:1) 4 quokkas 4 ball pythons 9 bats 2 frilled lizards (D:1) 5 goblins 7 kobolds 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 211 | D:1 | Reached skill level 4 in Conjurations 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 777 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/5 1132 | D:2 | Learned a level 2 spell: Searing Ray 1195 | D:2 | Reached skill level 5 in Conjurations 1195 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/6 2464 | D:3 | Found a shadowy altar of Dithmenos. 2701 | D:3 | Found a faded altar of an unknown god. 2805 | D:4 | Identified the +1 falchion of the Dancing Gods {flame, | rF++} 3035 | D:4 | Found a hide-covered altar of Uskayaw. 3037 | D:4 | Found a radiant altar of Vehumet. 3150 | D:4 | Reached XP level 5. HP: 25/38 MP: 4/7 3216 | D:4 | Noticed a centaur 3224 | D:4 | HP: 1/38 [centaur (4)] 3226 | D:4 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_loops_corners D:3: minmay_general_purpose_star, layout_rooms, lemuel_round_altar, hellmonk_ecumenical_altar_prayer_group D:4: layout_rooms, tgw_kikubaaqudgha, nicolae_overflow_hidden_temple, grunt_ministairs_13 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.7 Dodging | | 1.3 Stealth | | 2.1 Shields | | 0.5 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 56 | 15 || 71 Tailslap | 9 | 6 || 15 Falchion | | 22 || 22 Morningstar | | 9 || 9 Cast: Magic Dart | 49 | 6 || 55 Searing Ray | 5 | 26 || 31 Stab: Sleeping | 2 | 3 || 5 Armour: Robe | 57 | 19 || 76 Leather armour | | 41 || 41 Dodge: Dodged | 46 | 31 || 77 Block: Kite shield | | 22 || 22