snake Level 1 of the Dungeon [Shop] Yxinuqipt's Armour Boutique the +0 robe "Mischiank" {Will+ Str+3} (198 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). a +0 buckler of positive energy (85 gold) a +0 robe (9 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (381 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). a +0 robe (9 gold) an orb of mayhem (90 gold) a +0 ring mail (40 gold) a +2 hat (160 gold) [Shop] Urphodiut's Jewellery Shoppe a +4 ring of slaying (unknown) (396 gold) a ring of magical power (unknown) (220 gold) a ring of magical power (unknown) (220 gold) the ring of Eruuxzug {rElec MP+9} (374 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). a ring of wizardry (unknown) (330 gold) the ring "Ummeacos" {Fly rN+} (315 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. a ring of resist corrosion (unknown) (220 gold) an amulet of the acrobat (unknown) (330 gold) [Shop] Qukaerr's Book Emporium a book of Flames (280 gold) a book of Dreams (240 gold) a book of Weapons (480 gold) a book of Debilitation (220 gold) a book of Winter (280 gold) a book of Movement (320 gold) a book of Battle (440 gold) a book of Spontaneous Combustion (500 gold) a book of Cantrips (160 gold) [Shop] Iteulum's Armour Emporium the +0 ring mail of the Hurricane {Int+3} (190 gold) Int+3: It affects your intelligence (+3). a +0 pair of boots (49 gold) the +0 scale mail of a Gauntlet {rPois rF+++ Will+ Stlth-} (598 gold) rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. a +0 ring mail (44 gold) an orb of mayhem (99 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (519 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) a scarf of harm (99 gold) (0, 0, D:1) a +0 leather armour (3, 3, D:1) a +0 robe (10, -34, D:1) a +0 dagger (15, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -6, D:1) a +0 whip (30, -4, D:1) a +1 dagger of electrocution (36, -29, D:1) a ball python corpse (skeletalised by now) (38, -14, D:1) a +0 leather armour (40, -43, D:1) a +0 whip (44, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (0, 23, D:2) 4 stones (2, 23, D:2) an adder skeleton a quokka skeleton (19, 32, D:2) a rat skeleton (29, 25, D:2) a ball python corpse (skeletalised by now) (31, 14, D:2) 4 stones (32, 46, D:2) a +0 dagger (37, 1, D:2) a +0 dagger (41, 3, D:2) a +0 robe (50, 15, D:2) a bat skeleton (51, 3, D:2) a quokka corpse (skeletalised by now) (53, 3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an inkwell talisman (1, -7, D:3) a +0 spear (1, -3, D:3) a scroll of teleportation