Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 1374677911000493194 0 snake the Slasher (level 1, 16/16 HPs) Began as an Octopode Wanderer on May 5, 2025. Got out of the dungeon alive. The game lasted 00:00:11 (13 turns). snake the Slasher (Octopode Wanderer) Turns: 13, Time: 00:00:12 Health: 16/16 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +2 falchion rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) Armour b - a +0 hat (worn) Potions c - a potion of haste Skills: + Level 3.0 Fighting + Level 3.0 Long Blades + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 1.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, snake the Octopode Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 12 gold pieces and a mace. Found two stairs. You begin with the following items: a +2 falchion, a +0 hat, a potion of haste; and the following spell memorised: Foxfire; and the following spells available to memorise: Stone Arrow. You enter the deep water. A hobgoblin comes into view. The hobgoblin shouts! A frilled lizard comes into view. Found 14 gold pieces. You enter the deep water. There is a staircase leading out of the dungeon here. You enter the shallow water. You can't go up here! Unknown command. There is a staircase leading out of the dungeon here. You have escaped! .#≈≈≈~≈≈≈≈≈≈## )≈≈≈≈≈~≈≈≈≈≈≈## ≈≈≈≈≈≈~≈≈≈≈≈≈≈## ≈≈ß≈≈~≈≈≈≈≈ß≈≈≈# ≈≈≈≈~≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈~≈≈≈..$≈≈≈≈..## ≈≈≈≈~≈≈.≈≈≈.≈≈..... ≈≈≈≈≈~>g≈≈l≈..≈.... ..≈≈≈≈.@~≈≈≈≈≈≈.... ≈≈.≈≈≈.≈≈~≈≈≈≈≈.... ≈≈≈...≈≈≈~≈≈≈≈≈.... ≈≈≈≈≈≈≈≈≈~≈≈≈≈≈#### ≈≈ß≈≈≈≈≈~≈≈ß≈≈≈# ≈≈≈≈≈≈≈~≈≈≈≈≈≈## #≈≈≈≈≈≈~≈≈≈≈≈## ##≈≈≈≈≈≈~≈≈≈## You could see a hobgoblin and a frilled lizard (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Octopode Wanderer began the quest for the Orb. 0 | D:1 | snake set off with the following items: a +2 falchion, a +0 | hat, a potion of haste; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 13 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, nicolae_figureground_pulse