snake Level 1 of the Dungeon (0, 0, D:1) 2 boomerangs (2, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 25, D:1) a +0 short sword (7, 17, D:1) a +0 dagger (10, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 17, D:1) a jackal corpse (skeletalised by now) (11, 18, D:1) a +0 robe (11, 25, D:1) a staff of alchemy (20, 29, D:1) a +0 club (30, -9, D:1) a hobgoblin corpse (skeletalised by now) (32, 18, D:1) a rat skeleton (33, 25, D:1) 3 stones (44, 35, D:1) a bat corpse (skeletalised by now) (47, 23, D:1) a quokka skeleton (48, 24, D:1) a +0 dagger a +0 club (50, -2, D:1) a bat corpse (skeletalised by now) (50, -1, D:1) a rat corpse (skeletalised by now) (50, 17, D:1) a rat skeleton (54, 10, D:1) a +0 club Level 2 of the Dungeon (2, 39, D:2) 6 stones (5, -3, D:2) a frilled lizard corpse (skeletalised by now) (12, 11, D:2) a +0 dagger (14, 24, D:2) 7 stones (17, 12, D:2) a +0 whip (20, 35, D:2) a +0 leather armour (26, 5, D:2) a +0 sling (61, 52, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (5, 1, D:3) a book of Unlife (6, 0, D:3) a rat corpse (11, 0, D:3) a potion of invisibility