snake Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 29, D:1) a ball python corpse (skeletalised by now) (13, 31, D:1) a hobgoblin corpse (skeletalised by now) (14, 26, D:1) a +0 club 2 stones (15, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 17, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (27, -6, D:1) a +0 club (27, 15, D:1) a +0 robe (29, 35, D:1) a staff of death (34, 1, D:1) a rat corpse (skeletalised by now) (43, -7, D:1) a +0 club (43, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -8, D:1) a +2 whip of electrocution (45, -6, D:1) a +0 hand axe Level 2 of the Dungeon (1, -1, D:2) a +0 dagger (6, 3, D:2) a +0 sling (17, 3, D:2) 4 stones (34, 41, D:2) a +0 scale mail a beast talisman (36, 37, D:2) a +0 hand axe (39, 42, D:2) a quokka skeleton (40, 6, D:2) an adder corpse (skeletalised by now) (41, 6, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (41, 25, D:2) an adder skeleton (42, 10, D:2) 3 stones (46, 5, D:2) a +0 falchion (56, 28, D:2) a +0 dagger a kobold skeleton (56, 29, D:2) a +0 dagger a kobold skeleton (59, 0, D:2) a frilled lizard corpse (skeletalised by now) (59, 1, D:2) a +1 scythe of protection a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident (7, 11, D:3) a +0 leather armour (8, 6, D:3) a +0 leather armour (11, -6, D:3) a dart slug corpse (13, 9, D:3) a +0 dagger a +0 leather armour an orc corpse (14, 10, D:3) a +0 dagger (14, 11, D:3) a +0 club