snake Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -39, D:1) a +0 dagger (8, -17, D:1) 6 stones (9, -16, D:1) a ball python skeleton (15, -39, D:1) 2 stones (36, -2, D:1) a +0 leather armour (41, -21, D:1) 4 stones (42, -36, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -35, D:1) an orb of light (46, -2, D:1) a +0 war axe Level 2 of the Dungeon (3, -6, D:2) 2 stones a +0 club (13, 9, D:2) a jackal corpse (skeletalised by now) (14, 6, D:2) a bat corpse (skeletalised by now) (17, -18, D:2) a +0 ring mail (19, 3, D:2) 7 stones (22, -3, D:2) a +0 robe (23, 2, D:2) a frilled lizard skeleton (29, -7, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (32, 12, D:2) an orb of guile (43, -1, D:2) 7 stones (52, -5, D:2) the +6 sling "Ecveu" {heavy, Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Level 3 of the Dungeon (0, 0, D:3) a flux talisman (3, 0, D:3) a +0 rapier (18, 21, D:3) a rat corpse (skeletalised by now) (19, -1, D:3) a +0 robe (25, 11, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 19, D:3) a +0 sling Level 4 of the Dungeon (1, -1, D:4) a jackal corpse (23, -20, D:4) 4 stones (26, -19, D:4) a +0 club (28, -22, D:4) a +0 spear (28, -8, D:4) a jackal corpse