smwhtm123 Level 1 of the Dungeon [Shop] Uphohuxi's General Store a +0 chain mail (84 gold) a scroll of blinking (unknown) (133 gold) a lightning rod (4/4) (560 gold) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} (1069 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. a potion of berserk rage (70 gold) a +2 pair of gloves (231 gold) a +1 ring mail of fire resistance (224 gold) a potion of enlightenment (70 gold) (3, -4, D:1) a rat corpse (skeletalised by now) (3, -3, D:1) a Necronomicon (6, 33, D:1) 5 stones (9, 31, D:1) a +0 club (11, 5, D:1) a quokka corpse (skeletalised by now) (13, 5, D:1) 7 stones (21, 15, D:1) a +0 club 5 stones a kobold skeleton (24, 15, D:1) a +0 club 5 stones a kobold skeleton a rat skeleton (25, -2, D:1) a +0 dagger a goblin skeleton (27, 5, D:1) a quokka skeleton (28, 6, D:1) a hobgoblin skeleton (33, 11, D:1) a book of Cantrips (36, 10, D:1) a ball python skeleton (43, 30, D:1) a ball python skeleton (47, 6, D:1) a +0 dagger (52, 30, D:1) a jackal skeleton (53, 30, D:1) a jackal skeleton (59, 16, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, 0, D:2) a +0 robe (3, -4, D:2) a ball python corpse (skeletalised by now) (19, 9, D:2) a +0 falchion (19, 19, D:2) a rat corpse (skeletalised by now) (20, -23, D:2) 6 stones (20, 30, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, 12, D:2) an inkwell talisman (30, 9, D:2) a +0 club (31, 7, D:2) a +0 dagger a goblin skeleton (32, -6, D:2) a +0 hand axe (32, -3, D:2) a +0 club (34, 9, D:2) 6 stones (38, 26, D:2) a rat corpse (skeletalised by now) (39, 16, D:2) a +1 dagger of venom a goblin skeleton (40, 14, D:2) a frilled lizard skeleton Level 3 of the Dungeon (5, -13, D:3) a +0 dagger a +0 robe an orc skeleton (6, -13, D:3) a +0 dagger (7, -14, D:3) a +0 dagger an orc skeleton (7, -13, D:3) a +0 short sword a +0 club a kobold skeleton an orc skeleton (7, -7, D:3) a ball python skeleton (9, -3, D:3) a +0 dagger a +0 plate armour (15, -1, D:3) an adder skeleton (15, 28, D:3) a +0 robe 4 stones (16, 22, D:3) the +3 leather armour of Precision Catastrophes {Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (22, -27, D:3) a ball python skeleton (23, 6, D:3) a +0 dagger (25, 6, D:3) a +0 short sword a +0 leather armour (25, 7, D:3) a +0 hand axe a +0 dagger a boomerang a +0 ring mail a +0 club an orc corpse (skeletalised by now) (27, -16, D:3) a jackal skeleton a jackal skeleton (27, -15, D:3) a jackal corpse (skeletalised by now) (27, 12, D:3) a +0 leather armour (27, 13, D:3) a +0 flail (27, 16, D:3) a +0 trident (28, 14, D:3) a +0 club (35, -1, D:3) a rat corpse (skeletalised by now) (43, 10, D:3) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (45, 8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -14, D:4) a +0 short sword (6, -10, D:4) a +0 mace (33, -6, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (42, -41, D:4) a +0 club an orc skeleton (42, -39, D:4) a +0 short sword a +0 leather armour an orc skeleton (43, -40, D:4) a +0 hand axe an orc skeleton (43, -39, D:4) a +0 flail an orc skeleton (44, -40, D:4) a +0 morningstar (54, -40, D:4) a +0 whip a +0 club a goblin skeleton (64, 0, D:4) a +0 short sword 4 stones Level 5 of the Dungeon (3, -28, D:5) a +0 hand axe (3, -26, D:5) a +0 hand axe a +0 ring mail a +0 mace a hound skeleton an orc skeleton (3, -16, D:5) a +0 whip a +0 halberd a gnoll skeleton a gnoll skeleton (4, -27, D:5) a +0 giant spiked club a +0 mace an ogre skeleton an orc skeleton (4, -26, D:5) a +0 flail an orc skeleton (4, -16, D:5) a +0 spear a +0 scale mail (5, -16, D:5) a +0 spear a gnoll skeleton (6, -18, D:5) a +0 flail (15, -18, D:5) a +1 flail of protection (20, -22, D:5) 5 stones (20, -3, D:5) a +0 ring mail a +0 dagger (40, -36, D:5) an iguana corpse (skeletalised by now) (50, -21, D:5) a hound corpse (skeletalised by now) (54, -10, D:5) a +0 club (56, -12, D:5) the +1 robe of the Lost Path {rC- Int+3 Slay+3 Stlth+} rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (59, 1, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (2, 13, D:6) a +0 orcbow (3, 23, D:6) an adder skeleton (26, -6, D:6) a +0 giant spiked club (30, 16, D:6) a +0 dagger a +0 leather armour an orc skeleton (31, 48, D:6) a +0 robe (35, -8, D:6) a +0 flail (35, -7, D:6) a +0 mace (36, -8, D:6) a +0 hand axe (45, 33, D:6) a +0 whip a +0 whip a kobold corpse (skeletalised by now) (46, 34, D:6) a +0 short sword a +0 short sword a +0 dagger a +0 club a +0 short sword a +0 short sword 11 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (46, 48, D:6) a +0 quarterstaff (50, 34, D:6) a +0 ring mail (52, -12, D:6) an iguana corpse (skeletalised by now) (53, 6, D:6) a +0 rapier (54, -7, D:6) a +0 robe (55, -6, D:6) 5 stones (55, 2, D:6) +0 steam dragon scales an adder corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (55, 3, D:6) a +0 shortbow a +0 club a +0 leather armour (55, 31, D:6) the +1 robe of the Burning Slorg {-Tele rElec rF- rN+++} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Level 7 of the Dungeon (0, 0, D:7) 6 gold pieces (4, 0, D:7) a +0 short sword (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) a +1 mace of venom (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) (5, 0, D:7) a +0 falchion a +0 leather armour an orc corpse a killer bee corpse a killer bee corpse a killer bee corpse the Ecumenical Temple