Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 989236966461771708 179 smg8007 the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Oct 20, 2026. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:03 (1812 turns). smg8007 the Magician (Djinni Conjurer) Turns: 1812, Time: 00:04:04 Health: -1/35 AC: 5 Str: 6 XL: 5 Next: 90% Gold: 97 EV: 11 Int: 22 God: SH: 5 Dex: 11 rFire + + . (33%) b - +1 dagger (vamp) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) d - +2 helmet {Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: reflection, infuse magic (-2 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +1 vampiric dagger (weapon) Armour a - a +0 robe (worn) d - a +2 helmet of ice (worn) f - a +0 hat Magical Staves e - a staff of conjuration Jewellery c - an amulet of reflection (worn) Scrolls c - 4 scrolls of poison {unknown} e - a scroll of noise {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of acquirement {unknown} m - a scroll of enchant armour {unknown} o - a scroll of butterflies {unknown} q - a scroll of identify {unknown} u - a scroll of teleportation {unknown} Potions d - 3 potions of mutation {unknown} f - a potion of haste {unknown} j - 2 potions of resistance {unknown} k - a potion of moonshine {unknown} n - 2 potions of enlightenment {unknown} p - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations - Level 5.2 Hexes - Level 5.2 Summonings - Level 5.2 Necromancy - Level 5.2 Translocations - Level 5.2 Forgecraft - Level 5.2 Fire Magic - Level 5.2 Ice Magic - Level 5.2 Air Magic - Level 5.2 Earth Magic - Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Ensorcelled Hibernat Hex/Ice 86% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, chance to affect: 67%) Okay, then. Unknown command. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, chance to affect: 67%) You feel a surge of power! The water moccasin looks drowsy... * * * LOW HITPOINT WARNING * * * You unwield your staff of conjuration. You feel a sense of dread. b - a +1 vampiric dagger (weapon) The helpless water moccasin fails to defend itself. You hit the water moccasin. You feel better. The water moccasin is moderately wounded. The water moccasin completely misses you. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin barely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 77% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ##......## ####........######.. +................... ####........##...... ##.#....## ###.. ###.#.## ## #.### .# #.# .# #@# .# #S# .# # #.# .# .### #.# .# ..... #.# .##...#.# #.# ......... #.# .###.##.# ..# .# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) Terence (D:2) 2 adders (D:2) 6 gnolls (D:2) 3 dart slugs 9 hobgoblins A quokka (D:1) 5 ball pythons (D:1) 3 bats 3 endoplasms 2 frilled lizards 13 goblins 4 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 513 | D:1 | Identified the inkwell talisman of Going Fast {Harm | *Corrode rC++ Dex+4} 777 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 777 | D:2 | Learned a level 1 spell: Shock 1042 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1226 | D:2 | Encountered Terence 1237 | D:2 | Killed Terence 1238 | D:2 | Reached XP level 5. HP: 27/35 MP: 0/0 1238 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1289 | D:2 | Reached skill level 5 in Spellcasting 1289 | D:2 | Reached skill level 5 in Conjurations 1289 | D:2 | Reached skill level 5 in Hexes 1289 | D:2 | Reached skill level 5 in Summonings 1289 | D:2 | Reached skill level 5 in Necromancy 1289 | D:2 | Reached skill level 5 in Translocations 1289 | D:2 | Reached skill level 5 in Forgecraft 1289 | D:2 | Reached skill level 5 in Fire Magic 1289 | D:2 | Reached skill level 5 in Ice Magic 1289 | D:2 | Reached skill level 5 in Air Magic 1289 | D:2 | Reached skill level 5 in Earth Magic 1289 | D:2 | Reached skill level 5 in Alchemy 1799 | D:3 | Encountered a water moccasin 1812 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms, minmay_hexomino_c4 D:2: cheibrodos_greedy_goblins, layout_basic, uniq_terence D:3: minmay_evil_eye, layout_loops_corners, mainiacjoe_overflow_concentric_impassable, angelslayer_ecumenical_altar_simple_liquid Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Dagger | | 3 || 3 Cast: Magic Dart | 39 | || 39 Searing Ray | 3 | 3 || 6 Shock | 22 | 56 || 78 Ensorcelled Hiber | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 8 | 9 || 17 Dodge: Dodged | 5 | 7 || 12 Block: Other | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1810 | 1730 | 80 | 0 | 1439 | 3 | 603.3 | Dungeon | 1810 | 1730 | 80 | 0 | 1439 | 3 | 603.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 889 daAuts D:1: 767 daAuts D:3: 153 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+