Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 14173085375761639834 70 smg8007 the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Oct 15, 2026. Slain by an orc ... wielding a +0 flail of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1359 turns). smg8007 the Magician (Djinni Conjurer) Turns: 1359, Time: 00:01:58 Health: -2/31 AC: 3 Str: 6 XL: 4 Next: 44% Gold: 52 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) e - staff of earth rCold x . . (150%) d - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 dagger Armour a - a +0 robe (worn) c - a +0 cloak (worn) d - an orb of pyromania (worn) Magical Staves e - a staff of earth (weapon) Scrolls c - a scroll of amnesia {unknown} d - a scroll of brand weapon {unknown} e - a scroll of poison {unknown} h - a scroll of immolation {unknown} j - a scroll of torment {unknown} k - a scroll of blinking {unknown} Potions f - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations - Level 4.5 Hexes - Level 4.5 Summonings - Level 4.5 Necromancy - Level 4.5 Translocations - Level 4.5 Forgecraft - Level 4.5 Fire Magic - Level 4.5 Ice Magic - Level 4.5 Air Magic - Level 4.5 Earth Magic - Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 e - Poisonous Vapours Alch/Air 92% 1d3 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an orc priest, wielding a +0 mace (85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc but does no damage. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The searing ray misses the orc. The searing ray hits the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * Your orb flickers with a hungry flame! The fireball engulfs the orc. The orc is heavily wounded. The fireball engulfs the orc. The orc is heavily wounded. You hear an angry hiss. The orc barely misses you. The orc hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel agile. The searing ray hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail of protection and wearing a +0 chain mail (heavily wounded, 89% to hit) You focus your ray upon the orc. The searing ray hits the orc but does no damage. The orc is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail of protection. You die... #.#.###..##.# #.######......... #.#.####..#.####................ #'#....##......'........####+### ....##.####.####........# ....##.# #.............# .....#.# #####.........# .....#.# #......)..# .....#.# ##........# .....#.# #@o......# #'#÷.#.# #)####### #.#..#.#########.## #.#..÷...........)# #.#....########.#..# #.#.........# #.##.# ..#.......#.# #.# ... #####.#####.# #.# ##.# ........# #.# #.# .# You could see an orc. Vanquished Creatures An orc priest (D:2) 2 dart slugs (D:1) 2 orcs (D:2) 5 endoplasms (D:1) 6 hobgoblins 2 jackals (D:2) A quokka (D:1) 5 ball pythons 3 bats 3 frilled lizards 3 goblins 4 kobolds (D:1) 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 120 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 338 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 338 | D:1 | Learned a level 1 spell: Poisonous Vapours 1358 | D:2 | Reached XP level 4. HP: 5/31 MP: 0/0 1359 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, nicolae_figureground_pulse, item_on_display_a_b, bh_walls_and_bars, chequers_big_river D:2: layout_basic, shapermc_ecumenical_altar_notcrosses Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 91 | || 91 Searing Ray | 1 | 1 || 2 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1357 | 1349 | 8 | 0 | 1174 | 2 | 678.5 | Dungeon | 1357 | 1349 | 8 | 0 | 1174 | 2 | 678.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1070 daAuts D:2: 286 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+