smg8007 Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (4, 3, D:1) a +0 dagger (5, 4, D:1) a ball python skeleton (17, -23, D:1) a frilled lizard skeleton (17, -11, D:1) a +0 dagger (21, -4, D:1) a hobgoblin corpse (skeletalised by now) (22, -17, D:1) a parchment of Foxfire (22, -4, D:1) a rat corpse (skeletalised by now) (23, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, -23, D:1) a +0 hand axe (24, -18, D:1) a ball python skeleton (27, -25, D:1) 2 atropa-tipped darts (27, -15, D:1) a bat skeleton (29, -8, D:1) a +0 robe (29, 9, D:1) a +0 dagger a +0 dagger (33, -2, D:1) a +0 club (36, -3, D:1) a +0 dagger a goblin skeleton (40, -6, D:1) a +0 ring mail (41, -26, D:1) a ring of poison resistance (45, -28, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 0, D:2) a parchment of Swiftness (5, -19, D:2) a ball python skeleton (8, -22, D:2) an adder skeleton (8, -19, D:2) a bat skeleton (8, -16, D:2) a +0 dagger a goblin skeleton (10, 11, D:2) a parchment of Lesser Beckoning (16, -26, D:2) a +0 leather armour (17, -7, D:2) a +0 club a goblin skeleton (25, -18, D:2) a +0 ring mail (28, 2, D:2) a bat skeleton (33, -25, D:2) a hobgoblin corpse (skeletalised by now) (36, -5, D:2) an adder corpse (skeletalised by now) (36, 0, D:2) a +0 dagger a stone (38, -8, D:2) a parchment of Magic Dart (41, -23, D:2) a +0 dagger a +0 robe (44, -18, D:2) a +0 dagger (47, -17, D:2) a +0 dagger (51, 15, D:2) a +0 club a +0 sling (52, -17, D:2) a rat corpse (skeletalised by now) (65, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 buckler "Featteti" {*Slow rCorr Dex+4} (1990 gold) *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 ring mail of a ziggurat {rElec rPois rF+ Will+ Str-5} (2930 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. the ring "Luahuile" {rN+ Will+ Str-2 Dex+5 SInv} (4670 gold) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the dragon-coil talisman of Heco {rC+ rN++ SInv} (13390 gold) [dragon-coil talisman] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. the +11 dagger of the Open Hand {drain, rPois} (6980 gold) rPois: It protects you from poison. It cannot be enchanted further. the +7 short sword of Discretion {protect, *Corrode rElec Dex+4} (5540 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +10 plate armour of Spite {Fly} (7710 gold) Fly: It grants you flight. It cannot be enchanted further. the ring of Idenoaph {rPois rCorr Str+3 Int+2 Slay-2} (3330 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the ring "Nomoxay Rall" {rF++ rN+ Str-5 Int+3} (3900 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). the +5 short sword of the Enormous God {pain, Str+3 Dex+3} (5210 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet of Acriy {Faith rC+ rN+ Will+} (6380 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. the wellspring talisman of Okuaguh {+Blink Will+} (4610 gold) [wellspring talisman] +Blink: It lets you blink. Will+: It increases your willpower. the +10 dagger of the Final Chapter {devious, rElec rC- Str+5 SInv} (7370 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +2 leather armour of Kifo Gao {rF++ Str-4 Slay+5 Stlth+} (5190 gold) rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 dagger "Esikh" {antimagic, *Noise rElec rC+ Dex+2} (2770 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the hive talisman of Rymp {Dex+5} (10350 gold) [hive talisman] Dex+5: It affects your dexterity (+5). the amulet "Fireudup" {Chemistry +Inv rPois Str+7 Dex-5} (5240 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. +Inv: It lets you turn invisible. rPois: It protects you from poison. Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). the +3 pair of boots "Fephecye" {Rampage Str+4 Dex+2 Earth} (4470 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. It cannot be enchanted further. the +2 robe of Forking Paths {rF+++ rC+ Dex+3 Stlth-} (6480 gold) rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the fortress talisman "Wueps" {rElec rPois SInv} (6300 gold) [fortress talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (0, 0, D:3) a +0 leather armour (10, 10, D:3) a gnoll skeleton (18, 10, D:3) a gnoll skeleton (23, 7, D:3) a +0 hand axe (32, 28, D:3) a +2 heavy sling (33, 26, D:3) a +0 club (34, 22, D:3) a +0 glaive (36, 1, D:3) a parchment of Sirocco (44, 7, D:3) 5 stones a +0 short sword (47, 29, D:3) a parchment of Hailstorm (49, 35, D:3) a +0 dagger (51, 43, D:3) a +0 club (52, 46, D:3) a +0 club a +0 robe (53, 11, D:3) a +0 ring mail (54, 37, D:3) 6 poisoned darts (55, 47, D:3) a +0 club a +0 chain mail (56, 39, D:3) a parchment of Fugue of the Fallen (59, 40, D:3) a +0 club Level 4 of the Dungeon (2, 15, D:4) a +0 whip (23, -1, D:4) a +0 leather armour (36, 8, D:4) a +0 short sword a +0 dagger a +0 leather armour a +0 club a +0 short sword a +0 dagger a +0 leather armour (45, 37, D:4) a +0 ring mail (47, 26, D:4) a +0 trident (53, -12, D:4) a +2 hand axe of flaming a +0 club (53, -11, D:4) a +0 ring mail a +0 club Level 5 of the Dungeon [Shop] Yrue's Magic Scroll Shop a scroll of amnesia (unknown) (56 gold) a scroll of brand weapon (unknown) (133 gold) a scroll of enchant weapon (105 gold) (0, 0, D:5) a +0 robe (9, 36, D:5) a parchment of Awaken Armour (10, 19, D:5) a +0 giant club (15, 23, D:5) a quill talisman (16, 53, D:5) a +0 spear a +0 spear (16, 54, D:5) a +0 whip (17, 44, D:5) a +0 dagger a +0 robe (17, 53, D:5) a +0 whip (19, 45, D:5) a +0 dagger a +0 robe (21, 1, D:5) a +0 dagger a +0 robe (24, 19, D:5) a parchment of Vhi's Electric Charge (27, 49, D:5) a parchment of Call Imp (35, 54, D:5) a +0 animal skin 10 stones a +0 animal skin (36, 31, D:5) a +0 hand axe (36, 46, D:5) 14 stones a +0 animal skin (37, 49, D:5) a +0 animal skin a +0 animal skin 10 stones a +0 animal skin (43, 27, D:5) a jade talisman (43, 53, D:5) a +0 dagger (46, 48, D:5) a +0 hand axe (49, 3, D:5) a parchment of Alistair's Intoxication (50, 47, D:5) a +0 dagger (53, 26, D:5) a +0 robe (56, 47, D:5) a +0 ring mail (57, 25, D:5) a parchment of Ensorcelled Hibernation Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (7, 6, D:6) a +0 dagger (9, 5, D:6) a +0 hand axe a +0 ring mail a +0 leather armour a +0 dagger a +0 robe the Ecumenical Temple