Dungeon Crawl Stone Soup version 0.35-a0-1036-g2bd8e06e6e (webtiles) character file. Game seed: 1711170121032430286 114 smg8007 the Magician (level 5, -6/35 HPs) Began as a Djinni Conjurer on Sept 17, 2026. Mangled by Robin ... wielding a +4 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1001 turns). smg8007 the Magician (Djinni Conjurer) Turns: 1001, Time: 00:01:40 Health: -6/35 AC: 2 Str: 6 XL: 5 Next: 19% Gold: 5 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-7 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of resistance Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Apportation Tloc 52% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 52% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Robin is moderately wounded. (Press . to maintain the ray.) The searing ray hits Robin but does no damage. Robin is lightly wounded. Robin throws the hobgoblin at you! The searing ray hits Robin. Robin is heavily wounded. The hobgoblin hits you. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! You hear a shout! x3 The searing ray misses Robin. You finish channelling your searing ray. You encounter a goblin. It is wielding a +0 club. The hobgoblin hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +4 mace of protection and wearing a +0 animal skin and the +0 helmet of Sorcery {Slay+4 SInv} (heavily wounded, 90% to hit) You focus your ray upon Robin. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is severely wounded. (Press . to maintain the ray.) The searing ray hits Robin. Robin is almost dead. * * * LOW HITPOINT WARNING * * * Robin hits you with a +4 mace of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Robin but does no damage. Robin is almost dead. * * * LOW HITPOINT WARNING * * * Robin hits you with a +4 mace of protection! You die... Robin calls out, "Let's celebrate! Time for a feast!" ..# ......... ..#########.##.#.# #.†.†....††....#.#### #.#####.#####)....... ... #.# #..#.##.# #<## #.# #..#.##.#.## #.. ..# #..#....†..g ### ..#####..#g# ##......<†#@##.# ########......# ######.# # You could see Robin. Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 8 hobgoblins 7 jackals 3 ball pythons 2 endoplasms (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 52 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 751 | D:2 | Found a glowing golden altar of the Shining One. 751 | D:2 | Encountered Natasha 759 | D:2 | Killed Natasha 760 | D:2 | Reached XP level 3. HP: 13/25 MP: 0/0 760 | D:2 | Learned a level 1 spell: Apportation 762 | D:2 | Reached XP level 4. HP: 14/31 MP: 0/0 781 | D:2 | Encountered Natasha 786 | D:2 | Killed Natasha 985 | D:2 | Encountered Natasha 988 | D:2 | Killed Natasha 989 | D:2 | Reached XP level 5. HP: 25/35 MP: 0/0 989 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 990 | D:2 | Identified the +0 helmet of Sorcery {Slay+4 SInv} 990 | D:2 | Encountered Robin 1001 | D:2 | Mangled by Robin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_misc_feat_square D:2: layout_loops_cross, basic_altar, grunt_ministairs_1, roderic_serpentine_path, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | 13 || 48 Searing Ray | 1 | 7 || 8 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 979 | 23 | 0 | 844 | 2 | 501.0 | Dungeon | 1002 | 979 | 23 | 0 | 844 | 2 | 501.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 149 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+