smg8007 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -18, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (3, 11, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (4, 1, D:1) a +0 whip (17, 21, D:1) a +0 chain mail (26, 11, D:1) a +0 ring mail (27, -15, D:1) a +0 club (27, 16, D:1) a rat skeleton (28, 16, D:1) a hobgoblin skeleton (29, 12, D:1) a +0 leather armour (30, 15, D:1) a +0 short sword (32, -3, D:1) a +0 dagger 5 stones (34, -4, D:1) a +0 club a goblin skeleton (36, 20, D:1) the inkwell talisman of Space {rC+ rN+ Int-4 Slay+2} [inkwell talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (37, -6, D:1) a +0 dagger a goblin skeleton (41, 14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (13, 5, D:2) a frilled lizard corpse (skeletalised by now) (17, 33, D:2) a +0 short sword (22, 22, D:2) a +0 club (24, -20, D:2) a parchment of Blink (24, 18, D:2) a parchment of Cigotuvi's Putrefaction (25, -15, D:2) an adder corpse (skeletalised by now) (25, 12, D:2) a jackal skeleton (26, 8, D:2) a jackal skeleton (38, 11, D:2) a +0 scale mail (46, 8, D:2) a parchment of Call Imp (48, 21, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (10, 23, D:3) a +0 dagger an orc skeleton (12, 23, D:3) a bat skeleton (13, 26, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (14, 26, D:3) a +0 short sword (14, 28, D:3) a +0 dagger an orc corpse (skeletalised by now) (15, 25, D:3) an adder corpse (skeletalised by now) (16, 23, D:3) a +0 leather armour an orc skeleton (17, 24, D:3) a bat corpse (skeletalised by now) (24, 0, D:3) 4 poisoned darts (27, 8, D:3) an adder skeleton (28, 7, D:3) a +0 ring mail (29, 25, D:3) a hobgoblin skeleton (30, 10, D:3) a +0 hand axe 3 boomerangs a +0 club an orc skeleton a goblin skeleton (38, 31, D:3) a bat corpse