Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 12963097135012325894 184 smg8007 the Digger (level 5, -1/35 HPs) Began as a Djinni Conjurer on Jan 14, 2026. Slain by a black bear (4 damage) ... on level 3 of the Dungeon on Jan 15, 2026. The game lasted 00:03:14 (1973 turns). smg8007 the Digger (Djinni Conjurer) Turns: 1973, Time: 00:03:15 Health: -1/35 AC: 2 Str: 2 XL: 5 Next: 95% Gold: 79 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) c - +8 sling of Precise Incision {flame, Will++ Str-4} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ++... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, studying Earth Magic A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 long sword c - the +8 sling of Precise Incision (weapon) {flame, Will++ Str-4} (You took it off a hobgoblin on level 2 of the Dungeon) Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. Armour a - a +0 robe (worn) Wands e - a wand of charming (13) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of revelation {unknown} e - a scroll of enchant armour {unknown} h - 3 scrolls of brand weapon {unknown} j - 2 scrolls of teleportation {unknown} m - a scroll of identify {unknown} Potions f - a potion of heal wounds {unknown} k - a potion of moonshine {unknown} l - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations - Level 5.2 Hexes - Level 5.2 Summonings - Level 5.2 Necromancy - Level 5.2 Translocations - Level 5.2 Forgecraft - Level 5.2 Fire Magic - Level 5.2 Ice Magic - Level 5.2 Air Magic - Level 6.5 Earth Magic - Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Blink Tloc 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a short sword. There is a stone staircase leading down here. You see here a +0 short sword. You reach down and open the door. There is an open door here. You encounter a black bear. You shoot a sling bullet. The sling bullet hits the black bear! The sling bullet burns the black bear. The black bear is heavily wounded. You shoot a sling bullet. The sling bullet hits the black bear. The sling bullet burns the black bear. The black bear is heavily wounded. You shoot a sling bullet. The sling bullet hits the black bear. The sling bullet burns the black bear. The black bear is severely wounded. The black bear goes berserk! You shoot a sling bullet. The sling bullet completely misses the black bear. The black bear bites you! The black bear barely misses you. The black bear claws you but does no damage. The black bear barely misses you. The black bear claws you. x2 You shoot a sling bullet. The sling bullet hits the black bear. The sling bullet burns the black bear. The black bear is almost dead. The black bear barely misses you. The black bear claws you! The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear misses you. The black bear closely misses you. x2 You are too injured to fight recklessly! Fire: c) +8 sling of Precise Incision {flame, Will++ Str-4} Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, berserk, 71% to hit) You shoot a sling bullet. The sling bullet barely misses the black bear. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... #.# #.# ~ #.# .. #.# ... #.# ~... #.# ~ ~~... #.# ♣~...####### ######.# ♣~..h@....# #....... ♣~#######.# #.####.# #.# #.# #.# #.#####.####.# #..).........# ### ########............# ... .......'...........># ##. ########............# .+ ♣ #.#####....... You could see a black bear (berserk). Vanquished Creatures A scorpion (D:3) A bombardier beetle (D:3) An iguana (D:2) 3 adders 2 dart slugs (D:1) 3 ribbon worms (D:3) 3 endoplasms 2 hobgoblins 4 jackals (D:3) An orc (D:3) A quokka (D:1) 2 ball pythons 6 bats 5 frilled lizards 2 goblins 4 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 227 | D:1 | Reached skill level 4 in Earth Magic 563 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 563 | D:2 | Learned a level 1 spell: Kinetic Grapnel 777 | D:2 | Reached skill level 5 in Earth Magic 777 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 946 | D:2 | Identified the +8 sling of Precise Incision {flame, Will++ | Str-4} 1541 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 1541 | D:3 | Learned a level 2 spell: Blink 1591 | D:3 | Found a faded altar of an unknown god. 1786 | D:3 | Reached skill level 5 in Spellcasting 1786 | D:3 | Reached skill level 5 in Conjurations 1786 | D:3 | Reached skill level 5 in Hexes 1786 | D:3 | Reached skill level 5 in Summonings 1786 | D:3 | Reached skill level 5 in Necromancy 1786 | D:3 | Reached skill level 5 in Translocations 1786 | D:3 | Reached skill level 5 in Forgecraft 1786 | D:3 | Reached skill level 5 in Fire Magic 1786 | D:3 | Reached skill level 5 in Ice Magic 1786 | D:3 | Reached skill level 5 in Air Magic 1786 | D:3 | Reached skill level 6 in Earth Magic 1786 | D:3 | Reached skill level 5 in Alchemy 1967 | D:3 | Encountered a black bear 1973 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms D:2: layout_loops_ring, lemuel_flame_loot_1 D:3: layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_lagoon_b, angelslayer_ecumenical_altar_simple_liquid, interstate_on_off, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 4 5 6 | 6.5 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 45 || 45 Cast: Magic Dart | 57 | 6 || 63 Armour: Robe | 6 | 14 || 20 Dodge: Dodged | 5 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1991 | 1874 | 117 | 0 | 1618 | 3 | 663.7 | Dungeon | 1991 | 1874 | 117 | 0 | 1618 | 3 | 663.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 917 daAuts D:1: 547 daAuts D:3: 526 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+