smg8007 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (6, 26, D:1) a +0 short sword (7, 10, D:1) a +0 dagger a kobold skeleton (11, 17, D:1) a rat skeleton (12, 20, D:1) a hobgoblin skeleton (13, 20, D:1) a +0 dagger (15, -9, D:1) a +0 hand axe (15, 19, D:1) a +0 helmet (23, 13, D:1) a +0 short sword (25, -12, D:1) a rat corpse (skeletalised by now) (26, 40, D:1) a frilled lizard corpse (skeletalised by now) (29, 3, D:1) a +0 whip (30, 39, D:1) a +0 ring mail (45, -3, D:1) a hobgoblin corpse (skeletalised by now) (49, 16, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling a hobgoblin corpse (skeletalised by now) (3, 11, D:2) a quokka corpse (skeletalised by now) (3, 13, D:2) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (8, 9, D:2) a +0 ring mail (11, 5, D:2) a +0 mace (12, 23, D:2) a +0 falchion (17, 18, D:2) a +0 dagger (37, -6, D:2) an adder skeleton (38, 27, D:2) a +0 club (40, 40, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (10, 18, D:3) a +0 club (12, -5, D:3) a bat corpse (12, 15, D:3) a rat corpse (12, 18, D:3) a +0 dagger a kobold corpse (13, -7, D:3) a scroll of teleportation (18, -9, D:3) a scroll of identify (21, -1, D:3) 9 gold pieces