Dungeon Crawl Stone Soup version 0.34-a0-1101-gb63a3c07f7 (webtiles) character file. Game seed: 667058842391079287 123 smg8007 the Ducker (level 5, 0/37 HPs) Began as an Octopode Fighter on Nov 6, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:56 (1883 turns). smg8007 the Ducker (Octopode Fighter) Turns: 1883, Time: 00:02:57 Health: 0/37 AC: 1 Str: 18 XL: 5 Next: 7% Magic: 5/5 EV: 18 Int: 10 God: Gold: 74 SH: 4 Dex: 11 Spells: 4/4 levels left rFire . . . (100%) h - +0 dagger (venom) rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) e - +5 ring of evasion rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) f - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 long sword h - a +0 dagger of venom (weapon) Missiles c - 6 boomerangs (quivered) i - a throwing net j - 5 stones Armour b - a +0 buckler (worn) Jewellery e - a +5 ring of evasion (worn) Talismans d - an inkwell talisman f - a quill talisman (worn) g - a medusa talisman Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} Potions m - 2 potions of might d - a potion of heal wounds {unknown} f - a potion of cancellation {unknown} j - a potion of moonshine {unknown} k - 2 potions of lignification {unknown} Skills: + Level 3.7 Fighting - Level 2.0 Long Blades * Level 4.5 Dodging + Level 3.8 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Jinxbite Hex 0% 2d2 58% 2 Passwall Erth 0% N/A 82% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the orc but do no damage. The orc is poisoned. You grab the orc. You squeeze the orc. The orc is severely wounded. You constrict the orc. You kill the orc! An orc priest comes into view. It is wielding a +0 club. An orc priest is nearby! An orc priest is nearby! An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Items here: ))) [[ †. The orc priest hits you with a +0 club. You closely miss the orc priest. Your grab misses the orc priest. The orc priest hits you but does no damage. You barely miss the orc priest. You grab the orc priest. You squeeze the orc priest! The orc priest is severely wounded. You constrict the orc priest. The orc priest completely misses you. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You hit the orc priest. You kill the orc priest! The orc priest completely misses you. You have reached level 5! You feel stronger. You closely miss the orc priest. You grab the orc priest. You squeeze the orc priest. The orc priest is lightly wounded. You constrict the orc priest. The orc priest hits you with a +0 club. You hit the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is severely wounded. You constrict the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #......##.#.# #..###....#.# #..##...###.# #..##.#........ #...........#.. ##.###.###### #.# #.# ########)# #.# ......o@.# #.# ########## #.# .# .# You could see an orc priest (very poisoned). Vanquished Creatures An orc priest (D:4) An orc wizard (D:4) An adder (D:2) A gnoll (D:1) A ribbon worm (D:2) 2 orcs (D:4) 4 endoplasms 12 hobgoblins 3 jackals (D:1) 2 quokkas 2 ball pythons 3 bats 2 frilled lizards 4 goblins (D:1) 5 kobolds 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 710 | D:1 | Reached XP level 3. HP: 5/26 MP: 3/3 1055 | D:2 | Found Xejydigefo's Antique Weapon Emporium. 1414 | D:2 | Reached skill level 4 in Dodging 1414 | D:2 | Reached XP level 4. HP: 19/31 MP: 4/4 1881 | D:4 | Reached XP level 5. HP: 20/37 MP: 5/5 1883 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_corners, serial_forest, infiniplex_forest_end_1, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_straight_4, kennysheep_small_spiral D:2: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, fountainhead, st_stairs_12 D:3: minmay_recursive_quarters, layout_rooms, nicolae_elevator_lobby_plus, uniq_ijyb D:4: layout_loops_ring, cheibrodos_ashenzari_chains, minmay_misc_feat_tower, minmay_misc_feat_x, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 4 | 4.5 Fighting | | 3.7 Long Blades | | 2.0 Shields | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 69 | 28 || 97 Melee: Long sword | 56 | || 56 Constrict | 17 | 9 || 26 Tentacles | 12 | 8 || 20 Dagger | 13 | 28 || 41 Stab: Sleeping | 7 | || 7 Armour: None | 26 | 8 || 34 Dodge: Dodged | 38 | 10 || 48 Block: Buckler | 15 | 3 || 18 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1900 | 1843 | 57 | 0 | 1513 | 4 | 475.0 | Dungeon | 1900 | 1843 | 57 | 0 | 1513 | 4 | 475.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1053 daAuts D:2: 651 daAuts D:3: 145 daAuts D:4: 51 daAuts