smg8007 Level 1 of the Dungeon (5, -3, D:1) a +0 robe (6, 25, D:1) a bat skeleton (8, 35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 11, D:1) a +0 leather armour (43, 15, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -17, D:2) a +0 scale mail (4, -23, D:2) a +0 shortbow (10, 3, D:2) a +0 club (11, -34, D:2) a jackal skeleton (12, -34, D:2) a jackal skeleton (12, -10, D:2) a +0 dagger a kobold skeleton (14, -40, D:2) a ball python skeleton (16, -40, D:2) an adder skeleton (17, -22, D:2) a +0 club (18, -20, D:2) a hobgoblin skeleton (31, -30, D:2) a +0 robe (33, -42, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -9, D:2) a ball python skeleton (40, -42, D:2) a bat skeleton (44, -9, D:2) an adder corpse (skeletalised by now) (45, -46, D:2) a ball python corpse (skeletalised by now) (57, -17, D:2) a jackal corpse (skeletalised by now) (61, -25, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Koh Juym's General Store a parchment of Inner Flame (108 gold) a wand of mindburst (9) (unknown) (126 gold) the +1 flail "Dukkei" {drain, *Corrode rF+ Dex+2 SInv} (281 gold) *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a ring of resist corrosion (unknown) (200 gold) a +0 plate armour (180 gold) a wand of polymorph (5) (unknown) (70 gold) a potion of curing (30 gold) a +6 ring of dexterity (unknown) (360 gold) a potion of lignification (30 gold) (6, 4, D:3) a +0 club a +0 club (7, 5, D:3) a +0 club a +0 dagger a +0 club a goblin corpse a goblin corpse (8, 5, D:3) a +0 dagger a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a goblin corpse a goblin corpse a ball python corpse (10, 3, D:3) a +0 ring mail (10, 6, D:3) a +0 dagger a +0 club a goblin corpse (11, 7, D:3) a +0 club (15, 4, D:3) a hobgoblin corpse (16, 2, D:3) a ball python corpse