Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 9891225800935532502 8383 smg8007 the Thaumaturge (level 11, -20/67 HPs) Began as a Djinni Conjurer on Sept 23, 2025. Was an Initiate of Gozag. Demolished by a large slime creature (34 damage) ... on level 10 of the Dungeon. The game lasted 00:21:21 (7607 turns). smg8007 the Thaumaturge (Djinni Conjurer) Turns: 7607, Time: 00:21:21 Health: -20/67 AC: 9 Str: 6 XL: 11 Next: 54% Gold: 1321 EV: 8 Int: 24 God: Gozag SH: 0 Dex: 12 rFire + + + (20%) e - staff of conjuration rCold x . . (150%) l - orb {Mesmerism} rNeg + . . (50%) m - +1 ring mail of the Moon {Rampage rPois Will-} rPois ∞ (0%) c - +0 helmet rElec . (100%) f - +0 cloak rCorr . (100%) o - +0 pair of gloves SInv . b - amulet of regeneration Will ..... d - ring of protection from fire Stlth + j - ring of positive energy HPRegen 1.11/turn %: rampage, infuse magic (-21 HP) @: gold aura, on mesmerism cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 10 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Bailey. You collected 1549 gold pieces. You spent 116 gold pieces at shops. You paid 112 gold pieces to Gozag. Inventory: Hand Weapons g - the +4 hammer "Cedeh" {drain, rElec rPois rF+ rC+} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. h - the +0 short sword of the Sky {flame, Int+3} (You found it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). s - the +12 short sword "Jiah Nil" {heavy, rPois rCorr} (You found it in a bailey) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Missiles n - 3 throwing nets Armour a - a +0 robe c - a +0 helmet (worn) f - a +0 cloak (worn) i - a +1 plate armour of willpower k - a +0 robe of fire resistance l - an orb of mesmerism (worn) m - the +1 ring mail of the Moon (worn) {Rampage rPois Will-} (You found it on level 7 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Will-: It decreases your willpower. o - a +0 pair of gloves (worn) t - a +4 plate armour of cold resistance Magical Staves e - a staff of conjuration (weapon) Jewellery b - an amulet of regeneration (worn) d - a ring of protection from fire (worn) j - a ring of positive energy (worn) p - an amulet of alchemy q - a +5 ring of evasion Talismans r - a fortress talisman Wands a - a wand of flame (75) b - a wand of quicksilver (19) f - a wand of mindburst (13) e - a wand of charming (4) c - a wand of warping (13) d - a wand of digging (5) Scrolls c - 2 scrolls of fog {unknown} d - 11 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - 3 scrolls of blinking {unknown} k - 3 scrolls of poison {unknown} l - 2 scrolls of revelation {unknown} m - 2 scrolls of amnesia {unknown} o - a scroll of noise {unknown} t - 4 scrolls of teleportation u - 2 scrolls of fear {unknown} B - a scroll of torment {unknown} A - a scroll of acquirement C - a scroll of brand weapon {unknown} a - 2 scrolls of enchant armour Potions f - a potion of brilliance {unknown} j - 4 potions of lignification {unknown} n - 4 potions of curing {unknown} p - a potion of mutation {unknown} C - 4 potions of cancellation s - 3 potions of berserk rage {unknown} t - 3 potions of haste {unknown} v - 4 potions of enlightenment {unknown} x - a potion of magic {unknown} y - a potion of might {unknown} z - a potion of ambrosia {unknown} D - 2 potions of attraction {unknown} F - a potion of resistance {unknown} G - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 13.2 Spellcasting + Level 13.2 Conjurations - Level 13.2 Hexes - Level 13.2 Summonings - Level 13.2 Necromancy - Level 13.2 Translocations - Level 13.2 Forgecraft - Level 13.2 Fire Magic - Level 13.2 Ice Magic - Level 13.2 Air Magic - Level 13.2 Earth Magic - Level 13.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 44% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 88% 2d17 (+2d91% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Mercury Arrow Conj/Alch 100% 2d11 1% 2 g - Passwall Erth 68% N/A 1% 3 h - Tukima's Dance Hex 68% N/A 1% 3 i - Rending Blade Conj/Frge 88% 2d13 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Bailey (visited) Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ?*=: D:10 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You bump into the rock wall. The vampire points at you and mumbles some strange words. You are more confused. The slime creature is distracted by your dazzling golden aura. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The slime creature attacks as it pursues you! The slime creature barely misses you. Found a rapier. The slime creature attacks as it pursues you! The slime creature hits you! Your orb emits a pulse of dizzying energy. A slime creature comes into view. The slime creature quivers. Two slime creatures merge to form a large slime creature. The slime creature closely misses you. You hit the large slime creature. You blast the large slime creature! The large slime creature snaps out of its daze. The large slime creature is lightly wounded. Something hits you! Something bites you. The slime creature hits you! You hit the large slime creature. The large slime creature is lightly wounded. Something hits you! Something bites you. * * * LOW HITPOINT WARNING * * * The slime creature is distracted by your dazzling golden aura. The slime creature hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Something bites you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. q -> C - 4 potions of cancellation You feel less confused. The large slime creature hits you!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ##................ ................ #.. #................ #..# #................ #..# #..# #####....... ######..# #..# #....... ........# #..# #....... ........#####..###### ....... >.......J.T.@.....).. ....... ..J....