Seeded DCSS version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 14870098854447563370 (custom seed) 105 smg8007 the Shield-Bearer (level 5, 0/42 HPs) Began as a Formicid Fighter on Sept 18, 2025. Incinerated by a bombardier beetle (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:50 (2028 turns). smg8007 the Shield-Bearer (Formicid Fighter) Turns: 2028, Time: 00:01:51 Health: 0/42 AC: 7 Str: 27 XL: 5 Next: 8% Magic: 5/5 EV: 8 Int: 8 God: Gold: 76 SH: 9 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) e - +7 executioner's axe "Wullug" {freeze, ^Fragile rElec rCorr Str+5} rCold . . . (100%) f - +0 kite shield rNeg . . . (100%) b - +0 scale mail rPois . (100%) h - scarf {+Inv} rElec + (33%) (no gloves) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 war axe e - the +7 executioner's axe "Wullug" (weapon) {freeze, ^Fragile rElec rCorr Str+5} (You found it on level 2 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Missiles g - a throwing net Armour b - a +0 scale mail (worn) c - a +0 buckler f - a +0 kite shield (worn) h - a scarf of invisibility (worn) Jewellery d - an amulet of dissipation Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} h - a scroll of immolation {unknown} j - a scroll of brand weapon {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of vulnerability {unknown} Potions m - 2 potions of might d - a potion of moonshine {unknown} f - a potion of enlightenment {unknown} Skills: + Level 3.9 Fighting * Level 3.4 Axes + Level 3.9 Armour + Level 4.7 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 99% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You see here a ball python corpse. You shake off some of the fire as you move. The liquid fire burns you! Found a black potion. You shake off some of the fire as you move. The liquid fire burns you! You completely miss the bombardier beetle. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the bombardier beetle! You freeze the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You have reached level 5! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Things that are here: 12 gold pieces; a bombardier beetle corpse You shake off some of the fire as you move. The liquid fire burns you! You die... ..# # #.# #####.. #.#### #...#.. #########..... ....... #..........######...# #..........##.......# #.....@....##.##....+ #......$..†'..##....# #..........#####.#+## ##########.# #<# #..! ### ####.# { # There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 3 adders 2 ribbon worms (D:2) 3 endoplasms 8 hobgoblins 2 jackals (D:2) 7 quokkas 4 ball pythons 4 bats A frilled lizard (D:2) 2 goblins (D:1) 3 kobolds (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 168 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 585 | D:1 | Reached XP level 3. HP: 20/29 MP: 3/3 627 | D:1 | Found a faded altar of an unknown god. 1145 | D:2 | Identified the +7 executioner's axe "Wullug" {freeze, | ^Fragile rElec rCorr Str+5} 1428 | D:2 | Reached XP level 4. HP: 36/37 MP: 4/4 2027 | D:3 | Reached XP level 5. HP: 8/42 MP: 5/5 2028 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, shapermc_ecumenical_altar_ellora, minmay_tetromino_s4 D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, nicolae_wormholes D:3: layout_basic, nicolae_elyvilon_temple_path, zin_statuary, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.4 Fighting | | 3.9 Armour | | 3.9 Shields | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 123 | 10 || 133 Melee: War axe | 116 | || 116 Executioner's axe | 16 | 10 || 26 Armour: Scale mail | 93 | 3 || 96 Dodge: Dodged | 47 | 2 || 49 Block: Buckler | 33 | || 33 Kite shield | 9 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2120 | 2008 | 112 | 0 | 1618 | 3 | 706.7 | Dungeon | 2120 | 2008 | 112 | 0 | 1618 | 3 | 706.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1121 daAuts D:1: 970 daAuts D:3: 28 daAuts