smg8007 Level 1 of the Dungeon (1, 16, D:1) a +0 ring mail (4, 8, D:1) a +0 leather armour (4, 9, D:1) a +0 short sword (6, 17, D:1) a ball python skeleton (23, 15, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (31, -25, D:1) a hobgoblin corpse (skeletalised by now) (31, 24, D:1) a rat corpse (skeletalised by now) (33, -12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -8, D:1) a +0 dagger (40, 1, D:1) a +0 robe (40, 25, D:1) a hobgoblin skeleton (45, -6, D:1) a +0 robe (51, 19, D:1) a +0 whip 4 stones a kobold skeleton (57, 4, D:1) a +0 hand axe (58, -12, D:1) a rat corpse (skeletalised by now) (58, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 14, D:2) a bat skeleton (3, -4, D:2) an adder corpse (skeletalised by now) (17, 28, D:2) a +0 helmet (20, 36, D:2) a rat skeleton (25, 15, D:2) a quokka skeleton (40, 6, D:2) a +0 short sword of holy wrath (43, 6, D:2) a hobgoblin skeleton (44, 17, D:2) 5 boomerangs (45, 8, D:2) a +0 robe (45, 25, D:2) a jackal skeleton a jackal skeleton (51, 45, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (1, 1, D:3) 12 gold pieces a bombardier beetle corpse (4, 1, D:3) a ball python corpse (6, 4, D:3) a potion of attraction