Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 16405807063390889520 18 smg8007 the Magician (level 2, -3/21 HPs) Began as a Djinni Conjurer on Sept 9, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon on Sept 10, 2025. The game lasted 00:01:21 (767 turns). smg8007 the Magician (Djinni Conjurer) Turns: 767, Time: 00:01:22 Health: -3/21 AC: 3 Str: 6 XL: 2 Next: 85% Gold: 47 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 tower shield d - a +0 buckler e - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} m - 2 scrolls of identify {unknown} n - a scroll of immolation {unknown} Potions d - a potion of mutation {unknown} f - a potion of heal wounds {unknown} j - a potion of moonshine {unknown} k - a potion of berserk rage {unknown} l - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. A ribbon worm comes into view. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm is nearby! A ribbon worm is nearby! You miscast Magic Dart. Nothing appears to happen. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Without enough magic to sustain it, your Searing Ray dissipates. The web tears apart. The ribbon worm bites you. You die... ##+# ##...## ##.....#######.# ##.......##.w..# #.........#@#.## +.........'....# #.........#.......# #.......#####..### ##.....## .## ##..<## # ##+## You could see a ribbon worm. Vanquished Creatures An endoplasm (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 209 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 767 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, minivault_4, minmay_misc_feat_nine_boxes, grunt_decor_junction D:2: layout_loops_corners, hellmonk_ecumenical_altar_run_dry, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 765 | 708 | 57 | 0 | 606 | 2 | 382.5 | Dungeon | 765 | 708 | 57 | 0 | 606 | 2 | 382.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:2: 16 daAuts