Dungeon Crawl Stone Soup version 0.34-a0-700-g60c5172c02 (webtiles) character file. Game seed: 16797458271598049672 32 smg8007 the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on Aug 26, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (986 turns). smg8007 the Magician (Djinni Conjurer) Turns: 986, Time: 00:01:10 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 45% Gold: 46 EV: 11 Int: 21 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... b - ring of see invisible Stlth +++ (no ring) HPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, inhibited regen A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, thin skeletal structure 1, inhibited regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You do not regenerate when monsters are visible. Message History The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) A hobgoblin comes into view. The goblin closely misses you. Robin throws the goblin at you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger of freezing (strong, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. You stop channelling your searing ray. The goblin hits you but does no damage. The goblin hits you with a +0 club. Robin roars a battlecry! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger of freezing (heavily wounded, strong, 100% to hit) The magic dart hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The goblin barely misses you. Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. You hit the goblin but do no damage. The goblin completely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin says, "My goblins will feast on your bones." The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You fly upwards. There is a stone staircase leading down here. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. Your bones become slightly less dense. The goblin hits you with a +0 club. You die... #.# # #.# # #.################## #.#...........:..... #.#.################ #.#.# ####.......... #.#.# #....#.......# #.#.###.>..#.......# ####.#@g.............†† #.....g###...##.......# #.....[# #...##.......# #......# #...##%......# #......# ############## #......# #......## #.......# #.....#.## You could see 2 goblins. Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 6 hobgoblins 3 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 6 goblins A kobold (D:1) 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 204 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 592 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 592 | D:1 | Learned a level 1 spell: Kinetic Grapnel 974 | D:2 | Noticed Robin 984 | D:2 | HP: 1/25 [goblin/+0 club[Robin] (2)] 986 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 986 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 986 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, minmay_indecisive_spiral D:2: layout_basic, minmay_ruptured, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 59 Kinetic Grapnel || 2 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 985 | 934 | 51 | 0 | 820 | 2 | 492.5 | Dungeon | 985 | 934 | 51 | 0 | 820 | 2 | 492.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 974 daAuts D:2: 11 daAuts