Dungeon Crawl Stone Soup version 0.34-a0-679-g6f3593e490 (webtiles) character file. Game seed: 9834798250264940395 126 smg8007 the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Aug 22, 2025. Slain by an adder (1 damage) ... on level 3 of the Dungeon on Aug 23, 2025. The game lasted 00:03:26 (1781 turns). smg8007 the Magician (Djinni Conjurer) Turns: 1781, Time: 00:03:27 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 31% Gold: 185 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) c - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of summoning {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} j - a scroll of identify {unknown} l - a scroll of poison {unknown} m - a scroll of vulnerability {unknown} q - a scroll of fear {unknown} u - a scroll of blinking {unknown} v - a scroll of acquirement {unknown} Potions f - 2 potions of mutation {unknown} k - a potion of moonshine {unknown} n - 2 potions of curing {unknown} o - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations - Level 4.9 Hexes - Level 4.9 Summonings - Level 4.9 Necromancy - Level 4.9 Translocations - Level 4.9 Forgecraft - Level 4.9 Fire Magic - Level 4.9 Ice Magic - Level 4.9 Air Magic - Level 4.9 Earth Magic - Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Mercury Arrow Conj/Alch 54% 2d8 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You have reached level 5! The power to cast Mercury Arrow wells up from within. Spell assigned to 'f'. Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (chance to weaken: 100%) The glob of mercury misses the frilled lizard. * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (chance to weaken: 100%) The glob of mercury hits the frilled lizard. The frilled lizard looks weaker. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to weaken: 100%) The glob of mercury hits the adder! The adder looks weaker. The mercury splashes! The adder is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the adder. The adder is almost dead. The adder bites you. You die... ##### #...## #..).# #####...)# #.....)@.# #.####.S.# #...# #.P.# #...# #...# #.≈.# #.≈.# You could see an adder (weak). Vanquished Creatures 2 orc priests (D:3) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 4 endoplasms 2 giant cockroaches 3 hobgoblins 2 jackals (D:2) 4 quokkas 5 ball pythons (D:1) 6 bats 7 frilled lizards 5 goblins 6 kobolds 6 rats 57 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Found a faded altar of an unknown god. 160 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 515 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 515 | D:1 | Learned a level 1 spell: Soul Splinter 1116 | D:2 | Found a broken altar of Ashenzari. 1236 | D:2 | Reached XP level 4. HP: 11/31 MP: 0/0 1778 | D:3 | Reached XP level 5. HP: 6/35 MP: 0/0 1778 | D:3 | Learned a level 2 spell: Mercury Arrow 1781 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, hellmonk_ecumenical_altar_zigzags, minmay_cut_off D:2: layout_rooms, basic_altar, dreamdust_wishing_well, kennysheep_generic_room_15 D:3: layout_rooms, overflow_temple_1_default, mainiacjoe_overflow_boulevard, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 96 | 28 || 124 Soul Splinter | 2 | || 2 Iskenderun's Myst | | 2 || 2 Mercury Arrow | | 3 || 3 Armour: Robe | 19 | 9 || 28 Dodge: Dodged | 18 | 1 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1780 | 1736 | 44 | 60 | 1330 | 3 | 593.3 | Dungeon | 1780 | 1736 | 44 | 60 | 1330 | 3 | 593.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1111 daAuts D:2: 657 daAuts D:3: 10 daAuts