Dungeon Crawl Stone Soup version 0.34-a0-576-gb8c24cd5c8 (webtiles) character file. Game seed: 5307668136133546807 44 smg8007 the Magician (level 3, -14/25 HPs) Began as a Djinni Conjurer on Aug 7, 2025. Killed from afar by Sigmund (16 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:01:38 (821 turns). smg8007 the Magician (Djinni Conjurer) Turns: 821, Time: 00:01:39 Health: -14/25 AC: 3 Str: 6 XL: 3 Next: 87% Gold: 68 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . b - amulet of dissipation Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-15 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery b - an amulet of dissipation (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of torment {unknown} Potions d - 2 potions of might {unknown} f - 2 potions of heal wounds {unknown} j - a potion of moonshine {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Foxfire Conj/Fire 88% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a +3 scythe of protection. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Sigmund but does no damage. Sigmund is lightly wounded. Sigmund zaps a wand. Space twists violently! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * The rupture engulfs your foxfire! The rupture engulfs your foxfire. You hear an angry hiss. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire burns Sigmund but does no damage. Sigmund is lightly wounded. The foxfire burns Sigmund but does no damage. Sigmund is lightly wounded. The foxfire burns Sigmund but does no damage. Sigmund is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire burns Sigmund. Sigmund resists. Sigmund is moderately wounded. The foxfire burns Sigmund but does no damage. Sigmund is moderately wounded. Sigmund zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ...#.#.#..#.####.# ...#.#........##.# .....###########.# ...#.....#.... #.# ...#.###.#.##.##.# ...#.#..^#.##.##:# .#.#.#.###.##.##.# . ..#.)...##.##.# ............#.##@# ............#.#..# ............#vv.## ###........:#§§## ##########.§## #.§.# #.§@§# #...### .....# You could see Sigmund (ally target). Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:2) A quokka (D:2) 5 ball pythons A bat (D:1) A frilled lizard (D:2) 4 goblins 3 kobolds 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 204 | D:1 | Found Roig's Magic Scroll Shop. 250 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 559 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 559 | D:2 | Learned a level 1 spell: Foxfire 810 | D:2 | Noticed Sigmund 821 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_shops, shop D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 52 Foxfire || 7 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 818 | 811 | 7 | 0 | 690 | 2 | 409.0 | Dungeon | 818 | 811 | 7 | 0 | 690 | 2 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 544 daAuts D:2: 274 daAuts