Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 2535870645729461669 177 smg8007 the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on July 23, 2025. Was an Initiate of Gozag. Slain by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:04:28 (3124 turns). smg8007 the Magician (Djinni Conjurer) Turns: 3124, Time: 00:04:29 Health: -2/35 AC: 2 Str: 6 XL: 5 Next: 87% Gold: 495 EV: 11 Int: 22 God: Gozag SH: 0 Dex: 11 rFire + + + (20%) b - staff of fire rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of regeneration Will ..... d - ring of wizardry Stlth ++ (no ring) HPRegen 1.05/turn %: wizardry (x1), infuse magic (-3 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 495 gold pieces. Inventory: Hand Weapons e - the +0 hand axe of Chagrin {protect, *Slow rElec rF- rN+++ Stlth+} (You found it on level 2 of the Dungeon) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. g - the +8 whip of the Keeping Coward {speed, rC+ rCorr} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Missiles f - a throwing net Armour a - a +0 robe (worn) Magical Staves b - a staff of fire (weapon) Jewellery c - an amulet of regeneration (worn) d - a ring of wizardry (worn) Wands d - a wand of digging (5) Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} m - 2 scrolls of identify {unknown} u - a scroll of immolation {unknown} v - a scroll of amnesia {unknown} y - 2 scrolls of teleportation {unknown} z - a scroll of enchant weapon {unknown} B - a scroll of torment {unknown} C - 2 scrolls of noise {unknown} D - 2 scrolls of fear {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of lignification {unknown} b - a potion of brilliance k - a potion of haste {unknown} l - a potion of moonshine {unknown} n - a potion of ambrosia {unknown} o - a potion of attraction {unknown} p - 2 potions of berserk rage {unknown} q - 2 potions of enlightenment {unknown} s - 2 potions of curing {unknown} t - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Forgecraft * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d54% 4 e - Apportation Tloc 86% N/A 1% 1 f - Jinxbite Hex 86% 2d3 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Fedhas Gozag Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You now have 479 gold pieces (gained 6). Found a whip. Found an escape hatch in the floor. Found a parchment of Static Discharge. Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 495 gold pieces (gained 16). A centaur comes into view. A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 orcbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. j -> b - a potion of brilliance The centaur hits you. You die... Your body crumbles into a pile of gold. #<..## #.#..#.. #.#.. .. #.#.. .. #.#.# c# ## #.#.# .# .############.#.# .# ................##.# .........####...@c# ########.# ######.# #.# .# ... .# ##.#. .# #...: .# ### ## .# .# You could see a centaur. Vanquished Creatures A scorpion (D:5) An orc wizard (D:4) 3 adders 3 dart slugs 7 orcs 8 endoplasms 3 giant cockroaches 6 hobgoblins A quokka (D:4) 8 ball pythons 3 bats 5 frilled lizards 5 goblins 8 kobolds 2 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 483 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 483 | D:1 | Learned a level 1 spell: Apportation 936 | D:2 | Found a broken altar of Ashenzari. 993 | D:2 | Identified the +0 hand axe of Chagrin {protect, *Slow rElec | rF- rN+++ Stlth+} 1311 | D:3 | Found a faded altar of an unknown god. 1323 | D:3 | Prayed at the altar of an unknown god. 1323 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 1336 | D:3 | Reached XP level 4. HP: 31/31 MP: 0/0 1689 | D:3 | You are sucked into a shaft and drop 2 floors! 1689 | D:5 | Entered Level 5 of the Dungeon 1689 | D:5 | Found a staircase to the Ecumenical Temple. 1689 | D:5 | Found a statue of an orb of winter. 1690 | D:5 | Found a statue of an orb of winter. 1701 | D:5 | Identified the +8 whip of the Keeping Coward {speed, rC+ | rCorr} 2405 | D:4 | Found a basalt altar of Yredelemnul. 2479 | D:4 | Reached XP level 5. HP: 14/35 MP: 0/0 2479 | D:4 | Learned a level 2 spell: Jinxbite 3063 | D:5 | Found a blossoming altar of Fedhas. 3073 | D:5 | Reached skill level 5 in Spellcasting 3073 | D:5 | Reached skill level 5 in Conjurations 3073 | D:5 | Reached skill level 5 in Hexes 3073 | D:5 | Reached skill level 5 in Summonings 3073 | D:5 | Reached skill level 5 in Necromancy 3073 | D:5 | Reached skill level 5 in Translocations 3073 | D:5 | Reached skill level 5 in Forgecraft 3073 | D:5 | Reached skill level 5 in Fire Magic 3073 | D:5 | Reached skill level 5 in Ice Magic 3073 | D:5 | Reached skill level 5 in Air Magic 3073 | D:5 | Reached skill level 5 in Earth Magic 3073 | D:5 | Reached skill level 5 in Alchemy 3116 | D:5 | Noticed a centaur 3123 | D:5 | HP: 1/35 [centaur (5)] 3124 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring, minmay_split_cup_small D:2: layout_rooms, basic_altar D:3: layout_basic, lemuel_doored_altar, ebering_ecumenical_altar_abandoned D:4: layout_basic, yredelemnul_altar_generic D:5: layout_loops_ring, tso_metal_star, general_overflow_altar, minmay_temple_entry_crystal_x, nicolae_underground_beach Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 59 || 136 Iskenderun's Myst | | 3 || 3 Use: Potion | | 1 || 1 Armour: Robe | 1 | 16 || 17 Dodge: Dodged | 2 | 6 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3121 | 3008 | 113 | 0 | 2649 | 5 | 624.2 | Dungeon | 3121 | 3008 | 113 | 0 | 2649 | 5 | 624.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1014 daAuts D:1: 848 daAuts D:3: 754 daAuts D:2: 403 daAuts D:5: 101 daAuts