Seeded DCSS version 0.34-a0-150-gb00a169baa (webtiles) character file. Game seed: 229695480324212698 (custom seed) 68 smg8006 the Shooter (level 4, -10/35 HPs) Began as a Formicid Hunter on June 16, 2025. Mangled by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:23 (1644 turns). smg8006 the Shooter (Formicid Hunter) Turns: 1644, Time: 00:02:24 Health: -10/35 AC: 25 Str: 15 XL: 4 Next: 41% Magic: 4/4 EV: 3 Int: 11 God: Gold: 153 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . s - +0 long sword rCold . . . (no offhand) rNeg . . . l - +15 plate armour of a sewer {rCorr Int+2} rPois + (no cloak) rElec . (no gloves) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth m - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 shortbow s - a +0 long sword (weapon) Armour l - the +15 plate armour of a sewer (worn) {rCorr Int+2} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). o - the +1 leather armour of Nidew {+Blink Str-3 Dex+3 Slay+2} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Jewellery m - a ring of poison resistance (worn) Scrolls c - a scroll of butterflies h - a scroll of amnesia {unknown} i - 5 scrolls of identify {unknown} j - a scroll of fear {unknown} k - a scroll of poison {unknown} n - a scroll of acquirement {unknown} r - a scroll of revelation {unknown} Potions d - a potion of lignification {unknown} e - a potion of magic {unknown} f - 6 potions of attraction {unknown} g - 2 potions of brilliance {unknown} p - a potion of curing {unknown} q - a potion of ambrosia {unknown} Skills: + Level 3.0 Fighting * Level 2.5 Long Blades - Level 4.0 Ranged Weapons + Level 1.8 Armour - Level 1.7 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Hit: s) +0 long sword Press: ? - help, Dir - move target Aim: Grinder (moderately wounded, 59% to hit) You hit Grinder. Grinder is heavily wounded. Grinder barely misses you. Hit: s) +0 long sword Press: ? - help, Dir - move target Aim: Grinder (heavily wounded, 59% to hit) You closely miss Grinder. Grinder is heavily wounded. Grinder blinks! You start resting. Grinder is nearby! You closely miss Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You barely miss Grinder. Grinder is heavily wounded. Grinder hits you. You hit Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder hits you. You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." #.#..# #....# ######## #....#{ #<.....###....## ###.##.........# ........#####....#.... .....#### ###..### . .... ### #....#### ... #@# #..#..... .. { #5#########.###... . #.....5.....# #... #.###.#.#######... ...##.###.......... ###.###.#.#######... #.# ##.## #... #.# #.# #... #.# #.# #.## You could see Grinder. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 11 endoplasms 2 giant cockroaches 7 hobgoblins A quokka (D:1) 8 ball pythons 4 bats 2 frilled lizards (D:2) 5 goblins 2 kobolds (D:2) 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached skill level 1 in Long Blades 145 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 450 | D:1 | Reached skill level 1 in Armour 499 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 558 | D:1 | Found Inayf's Antique Armour Boutique. 829 | D:2 | Identified the +15 plate armour of a sewer {rCorr Int+2} 972 | D:2 | Reached XP level 4. HP: 29/34 MP: 4/4 1082 | D:2 | Identified the +1 leather armour of Nidew {+Blink Str-3 | Dex+3 Slay+2} 1628 | D:3 | Noticed Grinder 1644 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_cross, serial_shops, nicolae_shop_stone D:2: layout_loops_ring, minmay_misc_feat_enclosed, nicolae_the_louvre D:3: minmay_skewed_foursquare, layout_loops_ring, minmay_randomly_rotated_circles, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 1 2 | 2.5 Armour | 1 | 1.8 Fighting | 3 | 3.0 Ranged Weapons | | 4.0 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | | 9 || 9 Fire: Shortbow | 121 | 44 || 165 Armour: Leather armour | 20 | || 20 Plate armour | 15 | 60 || 75 Skin | 2 | || 2 Dodge: Dodged | 17 | 9 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1725 | 1667 | 58 | 4 | 1269 | 3 | 575.0 | Dungeon | 1725 | 1667 | 58 | 4 | 1269 | 3 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 755 daAuts D:3: 188 daAuts